joafalves / Gibbo2DLinks
All In One 2D Game Engine
☆31Updated 4 years ago
Alternatives and similar repositories for Gibbo2D
Users that are interested in Gibbo2D are comparing it to the libraries listed below
Sorting:
- Generic Level Editor 2D☆83Updated 3 years ago
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆19Updated 8 years ago
- A modular game engine☆19Updated 4 months ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor☆143Updated 7 years ago
- A real-time rendering library☆42Updated 8 years ago
- C#-based port of the AS3 entity framework, Ash.☆33Updated 11 years ago
- MonoGame Voxel Viewer Example☆26Updated 5 years ago
- 2.5D pixel-based game engine built on XNA/FNA/MonoGame.☆53Updated 5 years ago
- A hacky .Net Core port of MonoGame☆8Updated 7 years ago
- A WIP C# game- and software engine☆11Updated 4 years ago
- Live entity editing for Xenko games.☆11Updated 4 years ago
- Fork of the .net port of GWEN - GUI Without Extravagant Nonsense☆11Updated 12 years ago
- An implementation of the Squid GUI library for MonoGame☆17Updated 5 years ago
- A C# port of the GWEN GUI library, with an OpenTK renderer☆31Updated 7 years ago
- OxyEngine - 2D full-featured open-source crossplatform game engine☆19Updated 6 years ago
- A framework to easily build 2D games using FNA.☆15Updated 2 years ago
- C# port of stb_image_write.h☆27Updated 2 years ago
- Platform-agnostic GAME BOY emulator written in pure C#☆56Updated 4 years ago
- Engine specific libraries for Empty Keys UI☆57Updated last month
- AGS (Adventure Game Studio) reimagined in Mono☆29Updated 2 years ago
- Cross-platform XNA/MonoGame tool library.☆9Updated 9 months ago
- 2D game engine so simple it works☆13Updated 6 years ago
- CryBits is an open-source 2D ORPG game engine written in C#☆44Updated last year
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 7 years ago
- Base Monogame objects for managing relative transforms.☆25Updated 5 years ago
- A multi-platform game framework in C# using Portable Class Libraries☆15Updated 9 years ago
- .NET wrapper for Irrlicht Engine☆22Updated 6 years ago
- Safe & Refactored Version of StbImageSharp☆16Updated last year
- The source from my XNA Shader programmin tutorial series for XNA 3.1☆36Updated 8 years ago