petriw / XNA-Shader-Programming
The source from my XNA Shader programmin tutorial series for XNA 3.1
☆35Updated 8 years ago
Alternatives and similar repositories for XNA-Shader-Programming:
Users that are interested in XNA-Shader-Programming are comparing it to the libraries listed below
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- MonoGame Content Importers, Shaders, etc☆54Updated 2 years ago
- Collection of samples for the MonoGame framework☆19Updated 7 years ago
- MonoGame conversion/port of various XNA shaders tutorials☆19Updated 8 years ago
- 3d model viewer for Monogame☆37Updated 4 years ago
- MonoGame Voxel Viewer Example☆26Updated 5 years ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆42Updated 2 years ago
- C# port of stb_truetype.h☆50Updated last year
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆54Updated 2 years ago
- Minimal rigid body physics simulation☆19Updated 7 months ago
- One framework for creating powerful cross-platform games.☆31Updated 11 months ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆25Updated last year
- ☆21Updated 4 years ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆44Updated 8 months ago
- ☆27Updated last month
- ECS-based Game Engine powered by MonoGame for C# games.☆65Updated 2 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- A Multi-spectrum signed distance field font sample for monogame☆71Updated 6 years ago
- Mercury Particle Engine☆82Updated 9 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆41Updated 2 years ago
- A minimal game framework inspired by XNA for the Beef programming language☆22Updated 4 years ago
- .Net managed glTF Veldrid-based renderer☆18Updated 2 years ago
- An implementation of the Squid GUI library for MonoGame☆16Updated 5 years ago
- C# port of https://github.com/septag/dds-ktx☆13Updated last year
- A first person camera written with C# for XNA or MonoGame 3D applications. Can move to any direction and can view the world in any angle …☆8Updated 6 years ago
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago
- Safe & Refactored Version of StbImageSharp☆16Updated last year
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆67Updated 4 months ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆50Updated 11 months ago
- Multiplatform C# Game development framework☆42Updated 3 weeks ago