A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren
☆20Apr 12, 2017Updated 9 years ago
Alternatives and similar repositories for Gem
Users that are interested in Gem are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆35Feb 26, 2018Updated 8 years ago
- This project has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆181Feb 26, 2018Updated 8 years ago
- Functional library for C#, aiming to keep the minimum data types for ease of maintenance☆22Feb 11, 2026Updated 4 months ago
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Feb 4, 2018Updated 8 years ago
- XNA4 Xbox Live reimplementation for Steamworks☆14Feb 13, 2023Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Mercury Particle Engine☆85Dec 28, 2015Updated 10 years ago
- Shader Editor for MonoGame's Effects☆86Oct 2, 2019Updated 6 years ago
- An efficient and easy to implement synchronization layer for multiplayer games☆74Jan 1, 2026Updated 5 months ago
- Quake-style console for MonoGame☆100Aug 2, 2022Updated 3 years ago
- C# Realtime GUI System☆153Mar 11, 2026Updated 3 months ago
- Einige meiner Projekte basieren auf MonoGame und bei allen stellte sich die Frage nach einem soliden UI-Framework. Nach einer kleinen Suc…☆11Dec 5, 2022Updated 3 years ago
- Custom effects for MonoGame☆16Jul 12, 2015Updated 10 years ago
- A demo Unity application using Railgun and MiniUDP.☆17Oct 13, 2016Updated 9 years ago
- Various core functions useful to almost every project☆20Feb 8, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Platform-agnostic GAME BOY emulator written in pure C#☆56Jul 11, 2021Updated 4 years ago
- Modified Mercury Particle Engine to be used in MonoGame games.☆21May 22, 2018Updated 8 years ago
- 2D lighting with soft shadows for MonoGame☆346Aug 2, 2022Updated 3 years ago
- Networking middleware for unity using Lidgren, with a custom dedicated server. This library is now obsolete in favor of its successor: h…☆73Sep 21, 2015Updated 10 years ago
- C# CSS flexbox implement, and more... . Adapt from https://github.com/kjk/flex☆19Aug 1, 2020Updated 5 years ago
- Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame☆34Dec 20, 2015Updated 10 years ago
- start an empty xenko game on windows from code☆11Aug 14, 2018Updated 7 years ago
- Steamworks wrapper for C# with zero Unity☆10Nov 30, 2025Updated 6 months ago
- Upgrades standard UGUI text to TextMeshPro☆16Feb 10, 2020Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Easily manage the window resolution of an MonoGame project☆14May 12, 2026Updated last month
- Source code of the game "Super Pete, The Pirate"☆42May 5, 2017Updated 9 years ago
- Yaml / Lua game engine for dialogue rich rpgs.☆18Dec 4, 2022Updated 3 years ago
- Classic Solitaire Game for MonoGame☆30Jun 26, 2016Updated 9 years ago
- Library that helps developers to handle exceptions outside catch blocks. Typical usages are global exception handlers.☆14Jun 21, 2017Updated 8 years ago
- Introduction to MonoGame☆10Mar 31, 2016Updated 10 years ago
- Examples for JTransc☆11Sep 13, 2017Updated 8 years ago
- A collection of interesting libraries/tools for Monogame based game projects☆1,422Aug 18, 2025Updated 9 months ago
- ☆11Oct 28, 2016Updated 9 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- UI Library for MonoGame, FNA and Stride☆866Updated this week
- A windows form application, featuring a demo on Haar Cascade detection using EmguCV and OpenCV☆14Mar 9, 2013Updated 13 years ago
- Galaxy SDK Demo Application☆19Mar 6, 2024Updated 2 years ago
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆34Dec 8, 2022Updated 3 years ago
- 2D game engine for mobile devices in C#.☆18Sep 16, 2022Updated 3 years ago
- A simple abstraction layer over file system like APIs for .NET☆21Jun 22, 2022Updated 3 years ago
- Altostratus Sample for MSDN Magazine articles☆15Jun 28, 2016Updated 9 years ago