guiglass / Lighting-Scenario-SwitcherLinks
Lighting Scenario Switcher for Unity3D
☆96Updated 6 years ago
Alternatives and similar repositories for Lighting-Scenario-Switcher
Users that are interested in Lighting-Scenario-Switcher are comparing it to the libraries listed below
Sorting:
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆112Updated 5 years ago
- This is an Unity editor extension for generating shader code from template files.☆151Updated 3 years ago
- Full source-code for Amplify Color plugin for Unity☆168Updated last year
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆185Updated 5 years ago
- Get a beautiful cross-platform wireframe renderer for your meshes with one click☆187Updated 6 years ago
- Example Unity Project illustrating how to use stencils to create volumes that share the space via portals☆124Updated 4 months ago
- ☆175Updated 2 years ago
- Planar Shadow is very cheap and useful for mobile games.☆135Updated 4 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- Screen Space Boolean Implementation for Unity.☆273Updated 6 years ago
- A sample project using the Universal Render Pipeline that includes examples to demo latest ShaderGraph feature - MasterStack☆161Updated 4 years ago
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆250Updated 7 years ago
- Converted Unity shaders from SahderToy to Unity shading language☆146Updated 3 years ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆171Updated 5 months ago
- Baking run-time shaders into textures in Unity☆115Updated 6 years ago
- Example project for Unity 2020.1+ texture data access APIs☆151Updated 2 years ago
- PDollar algorithm Unity friendly☆155Updated 8 months ago
- Advanced Animation Rigging: Character and Props interaction☆107Updated 6 years ago
- Unity tool to pack texture channels into a single texture.☆173Updated 4 years ago
- Unity has archived the TerrainToolSamples repository. For future development, please use the Terrain Tools package.☆218Updated 4 years ago
- DOTS - Streaming samples☆125Updated 5 years ago
- Examples for extending the Unity LWRP☆241Updated 5 years ago
- (Unity) Cross-fading LOD shader example☆236Updated 7 years ago
- draw line in unity3d☆175Updated 6 years ago
- An automatic light probe placement script for Unity that uses the Navmesh for approximating light probe positions.☆121Updated last year
- GPU-based raycaster for Unity☆166Updated 2 years ago
- A collection of shaders written in CG/ShaderLab for Unity.☆251Updated 6 years ago
- Split large meshes in Unity into smaller submeshes☆278Updated 2 years ago
- ☆168Updated 8 years ago
- Splatoon like painting in Unity 3D☆115Updated 6 years ago