noisecrime / Unity-StencilPortalRoomCubeLinks
Example Unity Project illustrating how to use stencils to create volumes that share the space via portals
☆124Updated 9 months ago
Alternatives and similar repositories for Unity-StencilPortalRoomCube
Users that are interested in Unity-StencilPortalRoomCube are comparing it to the libraries listed below
Sorting:
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆115Updated 6 years ago
- ShaderGraph Examples for Unity 2018.1.☆93Updated 7 years ago
- A real-time destruction effect for 3D meshes, written for Unity☆133Updated 6 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆101Updated 6 years ago
- Unity Shader experiment☆69Updated 7 years ago
- Image effects for post processing stack created with shader graph for Unity☆172Updated 4 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆245Updated 3 years ago
- Unity Abstract Wires Effect☆105Updated 8 years ago
- A collection of video game effects recreated in Unity.☆134Updated 6 years ago
- This is an Unity editor extension for generating shader code from template files.☆151Updated 4 years ago
- Unity LineRenderers with the simple turbulence☆125Updated 8 years ago
- Unity custom handles examples☆109Updated 5 years ago
- View-aligned mesh slicing for Unity.☆77Updated 9 years ago
- Simple example of painting straight onto a mesh with a shader☆68Updated 9 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆79Updated 6 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆107Updated 4 years ago
- Unity editor extension to bookmark scene views.☆107Updated 8 months ago
- Planar Shadow is very cheap and useful for mobile games.☆139Updated 5 years ago
- Full source-code for Amplify Color plugin for Unity☆171Updated last year
- Simple Boids simulation example using Unity ECS.☆140Updated 7 years ago
- Baking run-time shaders into textures in Unity☆115Updated 6 years ago
- A simple post-processing effect for the Unity game engine which renders small-scale distortions.☆101Updated 8 years ago
- Vertex animation with C# Job System and new Mesh API☆112Updated 6 years ago
- Adjust pivot point of an object in Unity without creating an empty parent object☆161Updated 8 months ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆185Updated 6 years ago
- Converted Unity shaders from SahderToy to Unity shading language☆149Updated 3 years ago
- Destruction effect in unity☆120Updated 9 years ago
- Superfast CPU boids for Unity☆101Updated 3 years ago
- Unity tool to pack texture channels into a single texture.☆175Updated 4 years ago
- Sample Project for Animation / Film Projects☆78Updated 3 years ago