prideout / rwt
Recursive Wang tiles dataset for blue noise
☆14Updated 9 years ago
Alternatives and similar repositories for rwt:
Users that are interested in rwt are comparing it to the libraries listed below
- Indirect Occlusion Culling☆23Updated 8 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 5 years ago
- ☆22Updated 11 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆16Updated 6 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- ☆18Updated 8 years ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Updated 7 years ago
- ☆32Updated 2 years ago
- collection of opengl effects (WIP)☆12Updated 8 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 11 years ago
- Fast translucent object rendering with GLSL.☆21Updated 8 years ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Updated 6 years ago
- An SDF path tracer☆22Updated 6 years ago
- Comparing some methods of generating blue noise dither patterns, to go with a blog post☆15Updated 5 years ago
- a collection of handle/id allocators☆20Updated last year
- A one-stop font atlas generator☆14Updated 7 years ago
- Broad-phase optimizations.☆10Updated 8 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- a ring buffer for variable sized continuous data☆16Updated 9 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Updated 8 years ago
- A collection of in-progress work☆13Updated 7 years ago
- A simple command-line utility for inspecting texture file header data☆14Updated 8 years ago
- experimenting with Vulkan RTX☆10Updated 4 years ago
- Repo for working on updates to the legacy DXSDK header D3DX_DXGIFormatConvert.inl☆13Updated last week
- Single header library for creating image atlases.☆27Updated 3 years ago
- small collection of directory related functions.☆14Updated 4 years ago
- Little bit of fun to see if I could create something similar to MegaTextures found in Quake Wars.☆22Updated 9 years ago
- A REYES-style micropolygon renderer written in C++ which implements a subset of the RenderMan specification.☆12Updated 7 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 3 years ago