google / angleLinks
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
☆3,920Updated this week
Alternatives and similar repositories for angle
Users that are interested in angle are comparing it to the libraries listed below
Sorting:
- SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for a…☆2,434Updated last week
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,439Updated last week
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,098Updated last week
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,357Updated this week
- Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.☆4,413Updated this week
- Lightweight and modular C++11 graphics middleware for games and data visualization☆5,117Updated last week
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,478Updated last week
- OpenGL text using one vertex buffer, one texture and FreeType☆1,736Updated 6 months ago
- Tools for tracing OpenGL, Direct3D, and other graphics APIs☆2,799Updated last week
- The Vulkan API Specification and related tools☆3,161Updated this week
- Awesome Vulkan ecosystem☆3,648Updated last year
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,833Updated 3 years ago
- The OpenGL Extension Wrangler Library☆2,837Updated last week
- GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.☆1,777Updated 5 years ago
- Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.☆5,571Updated last year
- Tutorial for the Vulkan graphics and compute API☆3,608Updated last week
- A modern cross-platform low-level graphics library and rendering framework☆4,157Updated last week
- scene-oriented, flexible 3D engine (C++, Python, C#, Java)☆4,477Updated this week
- Basis Universal GPU Texture Codec☆2,954Updated last week
- Open-Source Vulkan C++ API☆3,606Updated last week
- RenderDoc is a stand-alone graphics debugging tool.☆10,371Updated this week
- One stop solution for all Vulkan samples☆5,120Updated last week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,450Updated 7 months ago
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,515Updated 2 weeks ago
- A small, portable and extensible C++ 3D coding framework☆2,060Updated 3 years ago
- Easy to integrate Vulkan memory allocation library☆3,197Updated 2 months ago
- Tiny but powerful single file wavefront obj loader☆3,730Updated last month
- Vulkan Samples☆1,416Updated 4 years ago
- Graphics API Debugger☆2,240Updated last year
- Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform inte…☆3,179Updated this week