google / angle
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
☆3,670Updated this week
Alternatives and similar repositories for angle:
Users that are interested in angle are comparing it to the libraries listed below
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,261Updated last week
- SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for a…☆2,307Updated this week
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,201Updated this week
- RenderDoc is a stand-alone graphics debugging tool.☆9,578Updated this week
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆1,952Updated 2 weeks ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,268Updated this week
- Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.☆5,337Updated last year
- Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.☆4,036Updated last month
- Tools for tracing OpenGL, Direct3D, and other graphics APIs☆2,708Updated 2 weeks ago
- Open-Source Vulkan C++ API☆3,317Updated this week
- Lightweight and modular C++11 graphics middleware for games and data visualization☆4,953Updated this week
- OpenGL Mathematics (GLM)☆9,860Updated 3 months ago
- MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and comput…☆5,106Updated this week
- OpenGL text using one vertex buffer, one texture and FreeType☆1,695Updated 3 months ago
- C++ examples for the Vulkan graphics API☆10,896Updated this week
- One stop solution for all Vulkan samples☆4,655Updated last week
- A modern cross-platform low-level graphics library and rendering framework☆3,842Updated last week
- The Vulkan API Specification and related tools☆2,957Updated this week
- The OpenGL Extension Wrangler Library☆2,747Updated 4 months ago
- scene-oriented, flexible 3D engine (C++, Python, C#, Java)☆4,214Updated this week
- Awesome Vulkan ecosystem☆3,456Updated 10 months ago
- A small, portable and extensible C++ 3D coding framework☆2,028Updated 2 years ago
- Basis Universal GPU Texture Codec☆2,812Updated last month
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,809Updated 2 years ago
- Graphics API Debugger☆2,224Updated last year
- Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.☆9,776Updated this week
- Easy to integrate Vulkan memory allocation library☆2,856Updated 3 weeks ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆15,675Updated this week
- GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.☆1,754Updated 4 years ago
- Tutorial for the Vulkan graphics and compute API☆3,380Updated last week