google / draco
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
☆6,746Updated last month
Alternatives and similar repositories for draco:
Users that are interested in draco are comparing it to the libraries listed below
- glTF – Runtime 3D Asset Delivery☆7,373Updated this week
- Mesh optimization library that makes meshes smaller and faster to render☆6,224Updated this week
- Basis Universal GPU Texture Codec☆2,812Updated last month
- glTF Sample Models☆3,276Updated last year
- Physically-Based Rendering in glTF 2.0 using WebGL☆1,354Updated last week
- A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.☆2,172Updated 10 months ago
- Content pipeline tools for optimizing glTF assets.☆2,023Updated 10 months ago
- glTF Tutorials☆1,202Updated last month
- Direct port of the Bullet physics engine to JavaScript using Emscripten☆4,303Updated last year
- Blender glTF 2.0 importer and exporter☆1,546Updated last week
- Drag-and-drop preview for glTF 2.0 models in WebGL using three.js.☆2,241Updated 3 months ago
- Convert OBJ assets to glTF☆1,759Updated last year
- The Official Khronos WebGL Repository☆2,720Updated 2 weeks ago
- The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.☆11,591Updated this week
- Short and easy to understand samples demonstrating WebGL 2 features☆1,020Updated 3 years ago
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,261Updated last week
- Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2☆18,393Updated this week
- Header only C++11 tiny glTF 2.0 library☆2,183Updated 3 months ago
- Explore and Troubleshoot your WebGL scenes with ease.☆1,436Updated 2 months ago
- OpenVDB - Sparse volume data structure and tools☆2,923Updated this week
- An Open-Source subdivision surface library.☆2,961Updated this week
- Step-by-step guide through the abstract and complex universe of Fragment Shaders.☆6,330Updated 2 months ago
- Simple WebGL Fragment Shader Editor☆2,440Updated 2 years ago
- Lightweight, cross-platform & full-featured shader IDE☆4,509Updated last year
- Mesh triangle reduction using quadrics☆1,571Updated 9 months ago
- Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live…☆2,027Updated last week
- 👑 Functional WebGL☆5,352Updated last month
- A node.js-style module system for GLSL!☆2,247Updated 2 years ago
- KTX (Khronos Texture) Library and Tools☆966Updated 2 weeks ago
- A full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features…☆5,276Updated 4 years ago