A fluent networking library build on top of lidgren network.
☆16Feb 5, 2018Updated 8 years ago
Alternatives and similar repositories for Ginet
Users that are interested in Ginet are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆20Apr 12, 2017Updated 9 years ago
- Modified version of [lidgren-network-gen3](https://github.com/lidgren/lidgren-network-gen3).☆19Jun 23, 2016Updated 10 years ago
- A very simple and light match making system for P2P online game. Server binary for linux and windows, and client library for C# including…☆20Jul 19, 2026Updated 2 months ago
- A C# library that makes it easy to handle undo and redo.☆21Mar 16, 2022Updated 4 years ago
- This project creates a compute shader (GPU) particle system that is effected by a series of vector fields. This project shows compute sha…☆17Mar 3, 2019Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ASP.NET Core SignalR RabbitMQ Scaleout☆14Apr 19, 2023Updated 3 years ago
- Lidgren srp6a implementation that uses a lobby to seperate authenticated users from guests.☆13Jul 20, 2013Updated 13 years ago
- Entity Network System for Online Game☆12Jun 27, 2016Updated 10 years ago
- [WIP] Phoxel strives to capture some of the beauty of real life, mixed with the unique ambience and blocky beauty of the Minecraft we've …☆10May 12, 2026Updated 4 months ago
- This project is a finite state machine designed to be used in games.☆64Dec 7, 2022Updated 3 years ago
- Undo/Redo history data structures for the Odin programming language☆12Jan 9, 2025Updated last year
- Add global illumination to rio☆10Nov 14, 2024Updated last year
- A WIP C# game- and software engine☆10Dec 13, 2020Updated 5 years ago
- Mercury Particle Engine☆85Dec 28, 2015Updated 10 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Js JRPG Engine for FGMK☆23Jan 4, 2017Updated 9 years ago
- ☆22Sep 2, 2021Updated 5 years ago
- A Semi Authoritative Multiplayer Game Example using Unity3D with Lidgren☆26May 3, 2012Updated 14 years ago
- Network Protocol Testing, Debugging and Monitoring Toolkit☆12Feb 5, 2019Updated 7 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆17Aug 12, 2018Updated 8 years ago
- Cross platform online rpg engine using C# and SFML☆42Dec 19, 2018Updated 7 years ago
- SRM/EBC sRGB beer color simulation for everyone☆10Sep 7, 2026Updated last week
- An efficient and easy to implement synchronization layer for multiplayer games☆74Jan 1, 2026Updated 8 months ago
- A simple fluid metaball shader for GameMaker☆13Aug 7, 2023Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A small multiplayer RTS prototype☆22Apr 22, 2015Updated 11 years ago
- ☆15Sep 11, 2026Updated last week
- Nez framework + Monogame used to make solitaire card game☆13Oct 14, 2019Updated 6 years ago
- OpenGL library with cool demos☆11Apr 22, 2015Updated 11 years ago
- ABANDONED: A chat bot for Pokémon Showdown☆14Sep 17, 2015Updated 11 years ago
- Lidgren Network Library (Space Wizards edition)☆59Jul 23, 2026Updated last month
- Server platform for games, which includes router, matchmakers and game servers☆15Aug 19, 2025Updated last year
- Services that can be used in any MonoGame project.☆10Aug 16, 2025Updated last year
- An example of how to drawing Terraria style block lighting and shadows.☆18Jan 18, 2024Updated 2 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Monoprice Mini Delta stuff☆14Sep 27, 2018Updated 7 years ago
- Wang Tiles algorithm applied to map generation☆14Feb 11, 2017Updated 9 years ago
- The Bot for the Official Smogon Discord (WIP)☆13Jan 7, 2023Updated 3 years ago
- Voxel engine written in rust and rendered with WGPU☆14Apr 21, 2025Updated last year
- API independent vector math library for the .NET platform☆13Mar 15, 2015Updated 11 years ago
- Example of BBSNetworkSystem☆15Jul 8, 2018Updated 8 years ago
- A better method for 2D based global illumination☆15Oct 27, 2023Updated 2 years ago