gmich / GinetLinks
A fluent networking library build on top of lidgren network.
☆16Updated 8 years ago
Alternatives and similar repositories for Ginet
Users that are interested in Ginet are comparing it to the libraries listed below
Sorting:
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆20Updated 8 years ago
- MonoGame Content Importers, Shaders, etc☆56Updated 3 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆63Updated 3 years ago
- Advanced physics engine library based on Chipmunk in C#☆84Updated 6 years ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆119Updated 2 years ago
- 2D math / geometry collision library for C#, compatable with monogame.☆55Updated 4 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆34Updated 7 years ago
- This project is a finite state machine designed to be used in games.☆64Updated 3 years ago
- A 2D Deferred lights implementation for Monogame☆19Updated 8 years ago
- 3d model viewer for Monogame☆37Updated 5 years ago
- Code from my speed coding network game youtube serie☆29Updated 9 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆36Updated 7 years ago
- MonoGame conversion/port of various XNA shaders tutorials☆21Updated 9 years ago
- C# Port of libGDX☆28Updated last year
- BrainAI is a set of helper classes to add AI to your game.☆52Updated 2 months ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆35Updated 7 years ago
- Base Monogame objects for managing relative transforms.☆25Updated 6 years ago
- Various core functions useful to almost every project☆19Updated last year
- Box2DNet is a C# port of Box2D☆31Updated 7 years ago
- ☆31Updated last year
- C3DE is a 3D Game Engine powered by MonoGame☆127Updated 2 months ago
- High performance zero allocation MSDF fonts for monogame.☆26Updated last month
- C# Realtime GUI System☆146Updated last year
- A simple implementation of Unity's Coroutines to be used for any C# project☆46Updated 2 years ago
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆56Updated 3 years ago
- Minimal hackable C# ECS (sparse buffers)☆74Updated 3 years ago
- Cross-platform Tiled map parsing utilities.☆30Updated last year
- ☆30Updated 3 months ago
- 2D game engine for mobile devices in C#.☆18Updated 3 years ago
- Draw 2D geometry in MonoGame/XNA, including primitives such as lines and polygons.☆32Updated 2 years ago