UnterrainerInformatik / FiniteStateMachine
This project is a finite state machine designed to be used in games.
☆61Updated 2 years ago
Alternatives and similar repositories for FiniteStateMachine:
Users that are interested in FiniteStateMachine are comparing it to the libraries listed below
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆33Updated 2 years ago
- 2D math / geometry collision library for C#, compatable with monogame.☆53Updated 3 years ago
- Engine specific libraries for Empty Keys UI☆55Updated 2 years ago
- Mercury Particle Engine☆82Updated 9 years ago
- Box2DNet is a C# port of Box2D☆31Updated 6 years ago
- Draw 2D geometry in MonoGame/XNA, including primitives such as lines and polygons.☆33Updated last year
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 6 years ago
- Advanced physics engine library based on Chipmunk in C#☆82Updated 5 years ago
- 3d model viewer for Monogame☆36Updated 4 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆66Updated 2 years ago
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆52Updated 2 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 6 years ago
- MonoGame embedded inside a WPF app.☆71Updated 6 months ago
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆44Updated 2 months ago
- C# port of the famous C framework☆69Updated 5 years ago
- An editable, multi-language, event-driven textbox for MonoGame that supports selection and cut/copy/paste.☆39Updated 3 years ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 3 months ago
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆36Updated 10 months ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆108Updated last year
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 4 years ago
- A game engine.☆56Updated this week
- C# Native bindings of Chipmunk2D (compatible with iOS/Mac/Android/.NET/.UWP)☆28Updated last week
- Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame☆34Updated 9 years ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆42Updated last year
- C# port of https://github.com/memononen/nanovg☆60Updated 5 months ago
- A modular game engine☆19Updated 9 months ago
- MonoGame Content Importers, Shaders, etc☆54Updated 2 years ago
- ☆38Updated 5 months ago
- Lua style coroutines for C# with Unity style waiting☆32Updated last year
- Various core functions useful to almost every project☆17Updated last week