UnterrainerInformatik / collisiongridLinks
This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.
☆32Updated 2 years ago
Alternatives and similar repositories for collisiongrid
Users that are interested in collisiongrid are comparing it to the libraries listed below
Sorting:
- ECS-based Game Engine powered by MonoGame for C# games.☆64Updated 3 years ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆104Updated 2 years ago
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆55Updated 2 years ago
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆36Updated 2 months ago
- MonoGame-HardwareInstancing Isometric Tiles☆22Updated 2 years ago
- 2D math / geometry collision library for C#, compatable with monogame.☆53Updated 4 years ago
- Mercury Particle Engine☆84Updated 9 years ago
- 3d model viewer for Monogame☆37Updated 5 years ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆53Updated last week
- Content builder library for MonoGame.☆16Updated 2 years ago
- Shader Editor for MonoGame's Effects☆81Updated 5 years ago
- A 2D Deferred lights implementation for Monogame☆19Updated 8 years ago
- C3DE is a 3D Game Engine powered by MonoGame☆126Updated 2 years ago
- Engine specific libraries for Empty Keys UI☆57Updated 3 months ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆117Updated last year
- Warning: strange c# code ahead. Enter at your own peril.☆21Updated 4 months ago
- This project is a finite state machine designed to be used in games.☆62Updated 2 years ago
- An editable, multi-language, event-driven textbox for MonoGame that supports selection and cut/copy/paste.☆41Updated 4 years ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 10 months ago
- An efficient and easy to implement synchronization layer for multiplayer games☆71Updated last week
- Modified Mercury Particle Engine to be used in MonoGame games.☆21Updated 7 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- Shape rendering library for MonoGame.☆58Updated last week
- C# Realtime GUI System☆144Updated last year
- MonoGame Content Importers, Shaders, etc☆55Updated 2 years ago
- MonoGame embedded inside a WPF app.☆75Updated last year
- Quake-style console for MonoGame☆95Updated 3 years ago
- Code from my speed coding network game youtube serie☆28Updated 9 years ago
- Cross-platform Tiled map parsing utilities.☆28Updated last year
- Easy-to-use 2D primitives☆55Updated 4 years ago