impworks / corundLinks
2D game engine for mobile devices in C#.
☆19Updated 2 years ago
Alternatives and similar repositories for corund
Users that are interested in corund are comparing it to the libraries listed below
Sorting:
- A modular game engine☆19Updated 3 months ago
- Simple Sprites & bone-like Transformations for MonoGame projects.☆11Updated 6 years ago
- A little 2D danmaku for Android written in C# using MonoGame with Xamarin.☆19Updated 6 years ago
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆32Updated 2 years ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆25Updated last year
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 8 months ago
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆19Updated 8 years ago
- Sample projects for the Ultraviolet Framework.☆15Updated 4 years ago
- MonoGame project starter. Common files to help create a game faster.☆22Updated last year
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- Content builder library for MonoGame.☆16Updated 2 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 5 years ago
- A game engine built on MonoGame.☆36Updated this week
- A 2D Deferred lights implementation for Monogame☆19Updated 8 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 7 years ago
- Parser and compiler for the Stride shader language into SPIR-V☆23Updated 2 months ago
- The sample code and latest build of the live MonoGame web demo.☆61Updated 5 years ago
- Lua style coroutines for C# with Unity style waiting☆32Updated last year
- 3d model viewer for Monogame☆37Updated 5 years ago
- A fluent networking library build on top of lidgren network.☆15Updated 7 years ago
- C# port of https://github.com/memononen/nanovg☆62Updated 10 months ago
- Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame☆34Updated 9 years ago
- It's a compound of WindowsForms, MonoGame, FarseerPhysics and Penumbra and it shows the possibility of creating something like an editor …☆11Updated 6 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- Safe & Refactored Version of StbImageSharp☆16Updated last year
- High performance zero allocation MSDF fonts for monogame.☆15Updated this week
- Stride3D tutorials and examples in .NET 5 using C# 9.0 or .NET 6 using C# 10.☆17Updated 8 months ago
- MonoGame-HardwareInstancing Isometric Tiles☆21Updated last year
- Draw 2D geometry in MonoGame/XNA, including primitives such as lines and polygons.☆33Updated 2 years ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated 5 months ago