dotnet-ad / Humper
Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.
☆113Updated last year
Alternatives and similar repositories for Humper
Users that are interested in Humper are comparing it to the libraries listed below
Sorting:
- ECS-based Game Engine powered by MonoGame for C# games.☆65Updated 2 years ago
- Probably the simplest to use ECS for C#☆91Updated last year
- Shader Editor for MonoGame's Effects☆80Updated 5 years ago
- Advanced physics engine library based on Chipmunk in C#☆82Updated 6 years ago
- An efficient and easy to implement synchronization layer for multiplayer games☆71Updated 2 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 6 years ago
- 2D math / geometry collision library for C#, compatable with monogame.☆51Updated 4 years ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆103Updated 2 years ago
- MonoGame Content Importers, Shaders, etc☆54Updated 2 years ago
- C# port of Box2D - Erin Catto's 2D Physics Engine☆294Updated last year
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆32Updated 2 years ago
- 2D collision detection system.☆138Updated last month
- Mercury Particle Engine☆82Updated 9 years ago
- TiledCS is a dotnet library for loading Tiled tilesets and maps☆150Updated 8 months ago
- Easy-to-use 2D primitives☆54Updated 4 years ago
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆35Updated last year
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆50Updated 11 months ago
- Facepunch.Steamworks + MonoGame.Framework = the easiest SteamAPI Integration for your app!☆26Updated 2 years ago
- C3DE is a 3D Game Engine powered by MonoGame☆128Updated last year
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆146Updated 5 months ago
- 2d game making framework built on top of SFML.Net☆53Updated 5 years ago
- A tiny bevy-like archetype-style ECS library for dotnet☆119Updated last week
- Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity.…☆157Updated 4 years ago
- A simple system for running nested coroutines in C#.☆139Updated 7 years ago
- An ImGui.NET wrapper for Monogame☆60Updated last year
- Shape rendering library for MonoGame.☆52Updated last month
- A .NET Library For Reading Aseprite Files.☆64Updated 7 months ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆47Updated last month
- Cross-platform C# FMOD wrapper.☆122Updated 5 months ago
- Samples and demos of various Nez features☆155Updated last month