bayganik / mmGame-Engine-Raylib-ECSLinks
C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.
☆14Updated 8 months ago
Alternatives and similar repositories for mmGame-Engine-Raylib-ECS
Users that are interested in mmGame-Engine-Raylib-ECS are comparing it to the libraries listed below
Sorting:
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 11 months ago
- High Performance QuadTree's for C# with proper struct support☆18Updated 3 years ago
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆16Updated last year
- Multiplatform C# Game development framework☆44Updated 2 months ago
- A game engine.☆58Updated last week
- Opinioned fork of FNA with nuget packages☆22Updated 2 months ago
- Modern .NET 9 based game engine☆43Updated this week
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆34Updated 7 years ago
- C# ECS Benchmarks☆37Updated 2 months ago
- A modular game engine☆19Updated 6 months ago
- High performance C# Entity System☆25Updated 2 weeks ago
- 2D math / geometry collision library for C#, compatable with monogame.☆54Updated 4 years ago
- Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers☆83Updated this week
- Game and prototypes with SharpDX and Directx 11☆50Updated 10 months ago
- A powerful C# based 3D and 2D game engine.☆55Updated this week
- Generate C# bindings from C headers☆29Updated 7 months ago
- Various core functions useful to almost every project☆19Updated 7 months ago
- ☆30Updated last year
- C# Entity Component System example from my blog☆13Updated 4 years ago
- Another game engine made by a Brazilian☆17Updated last year
- A code first game development framework written in C# using dot net core 5☆15Updated last year
- Write shaders in C#, then translate them to HLSL or GLSL source.☆42Updated 3 years ago
- Building an open source 3D real time strategy game!☆17Updated 2 years ago
- Parser and compiler for the Stride shader language into SPIR-V☆23Updated 3 weeks ago
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆87Updated last year
- C# CSS flexbox implement, and more... . Adapt from https://github.com/kjk/flex☆19Updated 5 years ago
- A game engine built on MonoGame.☆37Updated this week
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆46Updated last year
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆26Updated 5 months ago
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago