glowcoil / ochre
high-quality anti-aliased vector graphics rendering on the GPU
☆86Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for ochre
- High performance, low level 2D path rasterization library in pure Rust.☆103Updated 2 weeks ago
- Vulkan-lite GPU API☆90Updated 4 months ago
- shadertoy.com shaders ported to Rust-GPU☆67Updated 3 years ago
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆152Updated 11 months ago
- ☆24Updated 5 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆73Updated last month
- Task Orchestration Framework☆56Updated last year
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆103Updated 9 months ago
- ☆119Updated 5 months ago
- Rust Graphics meetups☆68Updated 3 years ago
- Glium-based 3D rendering pipeline☆63Updated last year
- Show puffin profiler flamegraph in-game using egui☆45Updated last year
- Procedural macros for working with Vulkan shaders☆41Updated 2 months ago
- Simple profiler scopes for wgpu using timer queries☆94Updated last week
- ☆33Updated last year
- Demo for the swash font library☆36Updated last year
- Procedural texture library☆87Updated 5 months ago
- Framework for playing around with rendering libraries in Rust☆29Updated 3 years ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆36Updated 6 months ago
- Implementation agnostic memory allocator for Vulkan-like APIs☆86Updated 7 months ago
- Rust library for parameterized inbetweening☆51Updated last year
- Simplified Vulkan synchronization logic, written in rust☆54Updated 2 years ago
- Implementation of PBR using wgpu-rs☆81Updated 3 years ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆163Updated 3 weeks ago
- Generate SPIR-V bytecode from an operation graph☆68Updated 4 years ago
- RenderDoc application bindings for Rust☆45Updated 6 months ago
- Vulkan-lite GPU API☆28Updated 4 months ago
- Themable Immediate Mode User Interface Toolkit in Rust☆96Updated 8 months ago
- Rust EDSL for shading languages☆84Updated 2 years ago