dfrg / swash_demoLinks
Demo for the swash font library
☆37Updated 2 years ago
Alternatives and similar repositories for swash_demo
Users that are interested in swash_demo are comparing it to the libraries listed below
Sorting:
- A 2D vector graphics library written in Rust☆40Updated 9 months ago
- ☆29Updated 4 years ago
- Rich text processing☆64Updated last week
- High performance, low level 2D path rasterization library in pure Rust.☆129Updated 8 months ago
- high-quality anti-aliased vector graphics rendering on the GPU☆91Updated 3 years ago
- 💔 Implementation of the Unicode Line Breaking Algorithm in Rust☆38Updated 2 years ago
- A drawing framework for arbitrary windowing systems☆79Updated last year
- A kludgey 2d game engine written in Rust atop wgpu☆74Updated 9 months ago
- An implementation of the Piet render context using the GPU.☆35Updated last year
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆70Updated last month
- Antialiased 2D vector drawing library in Rust for Android, Web, Desktop☆41Updated 3 years ago
- A single-threaded executor for deferred async code for games.☆58Updated 2 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 9 months ago
- Color space conversion math made simple☆40Updated last year
- A prototype implementation of reactive UI in rust☆83Updated 3 years ago
- Procedural macros for working with Vulkan shaders☆43Updated 4 months ago
- Load fonts as vector graphics in pure Rust with advanced text layout.☆43Updated 2 years ago
- Signed distance field generator in pure Rust☆32Updated 3 years ago
- An integration to parse and render Lottie with Vello.☆128Updated this week
- Use winit like the async runtime you've always wanted☆50Updated last year
- Contrast is a WebGPU based 2D render engine written in Rust☆83Updated 8 months ago
- ☆142Updated last year
- Low level audio render/capture library☆40Updated 5 years ago
- An opinionated, practical color management library for games and graphics.☆37Updated 2 years ago
- Arena allocator with scopes☆44Updated 2 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- A binary format for Rust / serde that supports schema evolution☆17Updated 11 months ago
- Pure-rust implementation of NanoVG☆43Updated 5 years ago
- Render egui with skia!☆69Updated last year
- Color in Rust.☆98Updated this week