MahmoudKanbar / Unity-Dynamic-LightmapsLinks
This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you can make multiple environments as dynamic gameobjects where you can enable, disable or instantiate it at runtime and switch between the previously baked lightmaps "atmospheres" for these environments when neede…
☆49Updated 3 years ago
Alternatives and similar repositories for Unity-Dynamic-Lightmaps
Users that are interested in Unity-Dynamic-Lightmaps are comparing it to the libraries listed below
Sorting:
- ☆67Updated last year
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆72Updated 2 years ago
- ☆55Updated last year
- ground truth ambient occlusion in unity urp☆42Updated 3 months ago
- Kawase dual filter blur for Unity URP☆16Updated 2 years ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆68Updated 2 years ago
- A bunch of texture tools for unity☆58Updated 3 years ago
- ☆18Updated 3 years ago
- Added support for real-time point light shadows of unity 2020 URP☆51Updated 4 years ago
- Convert curves to Texture☆39Updated 3 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 3 years ago
- Demo repository for URP + Frustrum Culling + Jobs☆32Updated 4 years ago
- Based by NvBlast,using Jobs system to improve performance☆60Updated 5 years ago
- ☆32Updated 2 years ago
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- Unity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.☆43Updated last year
- The HairFX Custom ShaderGraph Shader for Universal RP☆37Updated 10 months ago
- 一个Unity中可用的顶点密度debug工具,部分调试类型可导出密度信息☆49Updated last year
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆67Updated 6 years ago
- Unity animation compressor☆81Updated last year
- Playable integration for Unity Visual Scripting.☆29Updated 2 years ago
- A Bounding Volume Hierarchy for Unity DOTS. WIP!☆60Updated 4 years ago
- low polygon water effect working in Unity☆55Updated 6 years ago
- Example of using flipbook motion to make water shader in unity☆25Updated 2 years ago
- ☆48Updated last week
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- CG practice in unity☆18Updated last year
- The package for anime-style character shadow running on Unity URP forward rendering.☆21Updated last year
- ☆28Updated 3 years ago
- ECS完全に理解した勉強会用のサンプルです☆46Updated 4 years ago