flecs-hub / flecs-lua
Lua script host for flecs
☆58Updated last year
Alternatives and similar repositories for flecs-lua:
Users that are interested in flecs-lua are comparing it to the libraries listed below
- A LuaJIT host for flecs☆18Updated 2 years ago
- ☆39Updated last year
- Lua module that enables "intelligent" Lua hot reloading for project of any complexity☆52Updated 2 years ago
- Archetype based ECS☆25Updated 4 years ago
- A simple, hybrid ECS☆20Updated 4 years ago
- A game engine based on the Flecs Entity Component System.☆45Updated last month
- SnaX Game Engine - Open Source☆23Updated last year
- Raylib backend for Dear ImGui☆40Updated last year
- A simple example on how to use entt (https://github.com/skypjack/entt) within godot☆46Updated 5 years ago
- Sokol based rendering module for Flecs.☆30Updated 9 months ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆80Updated 2 years ago
- Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependenc…☆76Updated 2 weeks ago
- Web-based UI for monitoring Flecs applications, trying out queries & learning ECS☆73Updated last month
- ENGINE..... vrooooommm☆35Updated 7 months ago
- game engine based on raylib+EnTT libraries, end goal of creating a tactical RPG☆17Updated 3 years ago
- An Open Source Voxel RPG☆40Updated last week
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 3 years ago
- Law of the Instrument - GGJ20☆29Updated 5 years ago
- Use EnTT in Lua with Sol2☆50Updated 5 months ago
- Game engine utilizing Wren for quick and easy development☆39Updated 4 months ago
- sol3 bindings for RmlUi☆16Updated 4 months ago
- 128x128 sized icons of various game development things☆60Updated last year
- Flecs city example☆65Updated 8 months ago
- Subpixel sampling for crisp pixel art rendering☆23Updated 11 months ago
- Behaviour trees in Lua.☆31Updated 4 years ago
- Major overhaul of the Zero Engine and renaming to Welder.☆57Updated last year
- An entity component framework.☆52Updated 3 years ago
- 3D tile based map editor using Raylib☆27Updated last month
- tiny coffee is a framework to develop simple 2d games with opengl 3☆79Updated 4 years ago
- JoltPhysics C interface☆97Updated 3 weeks ago