flecs-hub / flecs-luaLinks
Lua script host for flecs
☆69Updated 2 years ago
Alternatives and similar repositories for flecs-lua
Users that are interested in flecs-lua are comparing it to the libraries listed below
Sorting:
- A LuaJIT host for flecs☆20Updated 2 years ago
- Archetype based ECS☆28Updated 5 years ago
- ☆41Updated 2 years ago
- A game engine based on the Flecs Entity Component System.☆69Updated 5 months ago
- SnaX Game Engine - Open Source☆25Updated last year
- A simple and easy-to-use Lua library to enjoy videogames programming☆111Updated 5 months ago
- Lua module that enables "intelligent" Lua hot reloading for project of any complexity☆55Updated 3 years ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆81Updated 8 months ago
- Sokol based rendering module for Flecs.☆39Updated 6 months ago
- Subpixel sampling for crisp pixel art rendering☆26Updated last year
- Tower defense game written in Flecs☆92Updated 3 months ago
- Data-oriented networking playground for the reliable UDP transports☆109Updated last year
- Lua bindings for Chipmunk2D☆13Updated 2 years ago
- Web-based UI for monitoring Flecs applications, trying out queries & learning ECS☆89Updated last month
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆66Updated 4 years ago
- Megasource is a CMake-buildable collection of all LÖVE dependencies.☆92Updated last month
- A pure C file watcher library☆48Updated 2 months ago
- Kruger Prototype Game Engine☆26Updated 3 years ago
- Behaviour trees in Lua.☆30Updated 5 years ago
- tiny coffee is a framework to develop simple 2d games with opengl 3☆80Updated 5 years ago
- ENGINE..... vrooooommm☆35Updated 7 months ago
- Bitpacking serializer for C++☆53Updated 2 weeks ago
- ENTT like implementation of ECS in C☆50Updated last year
- ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.☆220Updated last year
- A simple, hybrid ECS☆20Updated 5 years ago
- Dynamic Tree(aka AABB Tree) native extension for Defold Engine☆86Updated 4 months ago
- JoltPhysics C interface☆165Updated last week
- A simple and easy-to-use Lua library to enjoy videogames programming☆138Updated 4 years ago
- Example of integrating Raylib, Flecs, cJSON, Chipmunk, TinyFileDialogs and Nuklear.☆59Updated last year
- 🖼️ Sprite renderer written in Odin using Sokol☆15Updated 9 months ago