flecs-hub / flecs-luaLinks
Lua script host for flecs
☆72Updated 2 years ago
Alternatives and similar repositories for flecs-lua
Users that are interested in flecs-lua are comparing it to the libraries listed below
Sorting:
- A LuaJIT host for flecs☆20Updated 2 years ago
- A game engine based on the Flecs Entity Component System.☆69Updated 5 months ago
- ☆41Updated 2 years ago
- Archetype based ECS☆28Updated 5 years ago
- Subpixel sampling for crisp pixel art rendering☆26Updated last year
- Lua module that enables "intelligent" Lua hot reloading for project of any complexity☆57Updated 3 years ago
- A simple, hybrid ECS☆20Updated 5 years ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆81Updated 8 months ago
- Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependenc…☆82Updated this week
- A simple and easy-to-use Lua library to enjoy videogames programming☆112Updated 6 months ago
- Data-oriented networking playground for the reliable UDP transports☆109Updated 2 years ago
- tiny coffee is a framework to develop simple 2d games with opengl 3☆81Updated 5 years ago
- ENGINE..... vrooooommm☆36Updated 8 months ago
- SnaX Game Engine - Open Source☆25Updated last year
- Megasource is a CMake-buildable collection of all LÖVE dependencies.☆92Updated 2 months ago
- A friendly, extendable game framework for the Beef programming language.☆29Updated last year
- Lua bindings for Chipmunk2D☆13Updated 2 years ago
- Lyte2D sources, releases, issues and discussions☆73Updated 2 weeks ago
- Tower defense game written in Flecs☆94Updated 3 months ago
- Efficient implementation of a QuadTree data structure for spatial querying (e.g. collision detection)☆33Updated 5 years ago
- Behaviour trees in Lua.☆30Updated 5 years ago
- Sokol based rendering module for Flecs.☆40Updated 7 months ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆66Updated 4 years ago
- Game engine utilizing Wren for quick and easy development☆44Updated this week
- ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.☆224Updated last year
- Web-based UI for monitoring Flecs applications, trying out queries & learning ECS☆88Updated this week
- Raylib backend for Dear ImGui☆40Updated last year
- Example of integrating Raylib, Flecs, cJSON, Chipmunk, TinyFileDialogs and Nuklear.☆59Updated last year
- Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting☆52Updated 6 years ago
- A pure C file watcher library☆49Updated last week