Raylib backend for Dear ImGui
☆40Mar 25, 2024Updated last year
Alternatives and similar repositories for imgui-impl-raylib
Users that are interested in imgui-impl-raylib are comparing it to the libraries listed below
Sorting:
- Tetris like game made in Nelua for RIV fantasy console☆24Sep 12, 2024Updated last year
- Integrate PhysFS with raylib to load images, audio, and fonts, from .zip files.☆52Feb 2, 2026Updated last month
- Game made for Baixada Game Jam, written in Nelua using Raylib☆11Feb 12, 2021Updated 5 years ago
- Tool to generate documentation for Nelua source files.☆10Dec 11, 2021Updated 4 years ago
- Useful UI and Particles for Raylib☆10May 27, 2022Updated 3 years ago
- Unofficial terralang compiler☆13Apr 21, 2023Updated 2 years ago
- Implementation of the "Wolfenstein 3D"(1992) game engine from scratch using vanilla C and raylib☆12Sep 29, 2019Updated 6 years ago
- ☆10Nov 28, 2024Updated last year
- Useful components for raylib using the C++ programming language☆51Oct 22, 2024Updated last year
- My first game written in C☆27Nov 18, 2023Updated 2 years ago
- Simple template to integrate raylib with imgui on C99. Uses cimgui vindings.☆47Sep 11, 2020Updated 5 years ago
- A Raylib integration with DearImGui☆508Feb 2, 2026Updated last month
- The Nene game framework, migrated to codeberg.☆27Jan 1, 2024Updated 2 years ago
- ECS library written in Nelua☆16Jan 16, 2023Updated 3 years ago
- Benchmarks for comparing efficiency of Nelua with Lua, LuaJIT and C☆15Sep 7, 2021Updated 4 years ago
- the smallest cross platform GUI library for applications and audio plugins. Made entirely in C code, that also can be used with C++☆19Mar 9, 2024Updated last year
- Basic raycaster implementation in C using Raylib for rendering.☆16Feb 16, 2021Updated 5 years ago
- (retired) My personal engine for making games☆14Sep 4, 2023Updated 2 years ago
- Syntax highlighting for Nelua programming language☆18Oct 10, 2025Updated 4 months ago
- Closure function implementation for C☆20May 28, 2017Updated 8 years ago
- Ray tracing experiment in Nelua programming language☆14Dec 11, 2021Updated 4 years ago
- Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.☆113Jul 23, 2022Updated 3 years ago
- teal-language/tl playground☆22Jan 8, 2026Updated last month
- Mechanical keyboard for ZX81 plus 38☆22Feb 1, 2024Updated 2 years ago
- Javascript bindings for raylib in a single ~3mb executable☆129Mar 24, 2024Updated last year
- ☆24Apr 14, 2022Updated 3 years ago
- A 3D design utility aimed at making the level-design process as easy and mindless as possible.☆12Aug 4, 2023Updated 2 years ago
- A experimental particle editor☆21Feb 28, 2021Updated 5 years ago
- 🐉 A Wu wrapper for Love2D☆21Jul 7, 2020Updated 5 years ago
- Fake OS/window manager made with raylib☆23Nov 3, 2021Updated 4 years ago
- Useful components for raylib using the C programming language☆94Aug 7, 2025Updated 6 months ago
- I've made a graphics demo with #raylib that features a procedural tropical island and some cool stuff like real-time erosion simulation, …☆45Feb 24, 2021Updated 5 years ago
- Simple example to show how x64 Assembler and Raylib work together☆30Oct 7, 2021Updated 4 years ago
- My collection of raylib code examples - For learning the C language with 2D and 3D games.☆153Aug 1, 2023Updated 2 years ago
- 2D physics header-only library for videogames developed in C using raylib library.☆587Oct 20, 2024Updated last year
- 🌈 Yet another C++ SDL2 raytracer + benchmark for C, Rust, Nelua, V, Nim, C++, Odin, Go, and JS☆24Jan 24, 2022Updated 4 years ago
- A modern and helpful cross-platform json-parser for C++, used for parsing Tiled maps.☆217Dec 30, 2023Updated 2 years ago
- C binding generator for Nelua using GCC Lua plugin.☆52Jan 10, 2024Updated 2 years ago
- Mirror of https://dev.v4.games/v4games/eco2d☆30May 29, 2024Updated last year