aras-p / gamedev-emojisLinks
128x128 sized icons of various game development things
☆60Updated 2 years ago
Alternatives and similar repositories for gamedev-emojis
Users that are interested in gamedev-emojis are comparing it to the libraries listed below
Sorting:
- Linear Memory Allocator for Games and Embedded Systems☆77Updated 3 years ago
- Graph based GUI tool to automate system tasks☆25Updated 5 months ago
- Yet another multiplatform C++ framework to make games☆81Updated last week
- Spatial partitioning concepts and implementions.☆53Updated 7 months ago
- Sokol based rendering module for Flecs.☆39Updated 3 months ago
- Kraut is a program to procedurally generate plants, especially trees.☆106Updated 4 years ago
- 2D rectangular bin packing with option for item removal☆111Updated last year
- Experiments in atlas packing☆27Updated 9 months ago
- RavEngine sample programs☆35Updated 3 months ago
- ☆61Updated last year
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆83Updated 5 months ago
- Embeddable lightweight scripting language with C++ syntax☆70Updated last week
- Mostly self-contained game/engine☆49Updated last year
- An XNA-inspired 3D graphics library with modern capabilities.☆64Updated 10 months ago
- A game engine. That breathes fire and awesomeness☆14Updated 6 years ago
- ☆75Updated 2 years ago
- Major overhaul of the Zero Engine and renaming to Welder.☆58Updated last year
- Builds atlas texture from a bunch of input images.☆75Updated 5 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- Physically based rendering (PBR) for raylib☆115Updated 3 years ago
- Small C++ workstealing task scheduler meant for gamedev.☆35Updated 4 years ago
- Dynamic PATH management based on Current Working Directory☆17Updated last year
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆71Updated 2 months ago
- Open Game Engine Exchange☆86Updated 5 months ago
- Single-header C library for the Wave Function Collapse algorithm plus a CLI and a GUI☆46Updated 2 years ago
- Immediate Mode Debug Draw library☆42Updated 5 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated 2 weeks ago
- REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and…☆67Updated last year
- ☆62Updated 2 years ago
- 2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.☆33Updated 9 months ago