mas-bandwidth / serializeLinks
Bitpacking serializer for C++
☆48Updated 3 months ago
Alternatives and similar repositories for serialize
Users that are interested in serialize are comparing it to the libraries listed below
Sorting:
- ENGINE..... vrooooommm☆35Updated 3 months ago
- Graph based GUI tool to automate system tasks☆25Updated 3 months ago
- Small C++ workstealing task scheduler meant for gamedev.☆34Updated 4 years ago
- Yet another multiplatform C++ framework to make games☆80Updated 3 weeks ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆81Updated 3 months ago
- An entity component framework.☆55Updated 3 years ago
- ENTT like implementation of ECS in C☆50Updated last year
- Code for Extermination Shock☆14Updated last year
- Highly optimized, single-header, 3D math library written in C. Uses SIMDE as the back-end for auto-vectorization on most platforms.☆48Updated 2 years ago
- Embeddable lightweight scripting language with C++ syntax☆66Updated last week
- A simple, configurable and extendible build system for gamedev.☆25Updated last year
- Kraut is a program to procedurally generate plants, especially trees.☆104Updated 4 years ago
- Igneous is an open source game engine written in C++.☆52Updated 4 years ago
- Mostly self-contained game/engine☆49Updated 10 months ago
- Sokol based rendering module for Flecs.☆37Updated last month
- Node Editor of OpenGL Shaders☆35Updated 2 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated last month
- This sample demonstrates usage of cr.h (https://github.com/fungos/cr) hot reload library☆12Updated 3 years ago
- 128x128 sized icons of various game development things☆58Updated 2 years ago
- Efficient implementation of a QuadTree data structure for spatial querying (e.g. collision detection)☆32Updated 5 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Updated 4 years ago
- 2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.☆31Updated 7 months ago
- Linear Memory Allocator for Games and Embedded Systems☆75Updated 2 years ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 4 years ago
- A powerful cross-platform audio engine, optimized for games.☆57Updated this week
- What a stupid name for a library☆51Updated 5 years ago
- A game engine based on the Flecs Entity Component System.☆62Updated last week
- A game engine. That breathes fire and awesomeness☆14Updated 6 years ago
- RavEngine sample programs☆35Updated last month
- Collection of short C code snippets for copy-pasting and reference.☆17Updated 3 months ago