mas-bandwidth / serialize
Bitpacking serializer for C++
☆42Updated last week
Alternatives and similar repositories for serialize
Users that are interested in serialize are comparing it to the libraries listed below
Sorting:
- ENGINE..... vrooooommm☆35Updated 8 months ago
- Small C++ workstealing task scheduler meant for gamedev.☆33Updated 4 years ago
- Graph based GUI tool to automate system tasks☆21Updated 2 weeks ago
- Linear Memory Allocator for Games and Embedded Systems☆73Updated 2 years ago
- An entity component framework.☆53Updated 3 years ago
- Sokol based rendering module for Flecs.☆30Updated 9 months ago
- Embeddable lightweight scripting language with C++ syntax☆66Updated last month
- RavEngine sample programs☆35Updated 3 weeks ago
- A simple, configurable and extendible build system for gamedev.☆25Updated 10 months ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆80Updated 2 years ago
- Builds atlas texture from a bunch of input images.☆76Updated 5 years ago
- ENTT like implementation of ECS in C☆49Updated last year
- A game engine. That breathes fire and awesomeness☆15Updated 5 years ago
- String ID library & debugging tools☆45Updated last year
- Igneous is an open source game engine written in C++.☆50Updated 4 years ago
- Highly optimized, single-header, 3D math library written in C. Uses SIMDE as the back-end for auto-vectorization on most platforms.☆44Updated 2 years ago
- Cross-platform C input library (work-in-progress)☆29Updated 4 years ago
- Node Editor of OpenGL Shaders☆33Updated last year
- Yet another multiplatform C++ framework to make games☆74Updated this week
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 4 years ago
- Code for Extermination Shock☆13Updated 10 months ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆43Updated last month
- Data Oriented Tower Defense Example☆55Updated 4 months ago
- A game engine based on the Flecs Entity Component System.☆47Updated 2 months ago
- Archetype based ECS☆26Updated 4 years ago
- Header-only C++ library providing easy browser clipboard access, for programs built with Emscripten.☆27Updated 5 months ago
- Demonstrates how to use CMake to include Jolt Physics in your own project☆31Updated last month
- Mostly self-contained game/engine☆45Updated 6 months ago
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆16Updated 3 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago