A simple bitpacking serializer for C++
☆139Sep 13, 2026Updated last week
Alternatives and similar repositories for serialize
Users that are interested in serialize are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Network Next is a network accelerator for multiplayer games☆87Apr 24, 2026Updated 4 months ago
- Packet acknowledgement system for UDP☆654Sep 14, 2026Updated last week
- ☆15Feb 15, 2026Updated 7 months ago
- Example source code for "Creating a first person shooter that scales to a million players"☆45Jul 22, 2026Updated 2 months ago
- Writing highly scalable backends in UDP☆54Aug 26, 2026Updated 3 weeks ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A network library for client/server games written in C++☆2,739Sep 14, 2026Updated last week
- Discrete and continuous level of detail generation for triangle meshes.☆54Apr 5, 2026Updated 5 months ago
- ENet reliable UDP networking library modified to use Network Next☆16Jul 10, 2025Updated last year
- Secure client/server protocol for multiplayer games built on top of UDP☆2,596Sep 13, 2026Updated last week
- Ariyana is an open source and free WIP game engine.☆11Jan 29, 2019Updated 7 years ago
- An object-oriented memory allocation library written in C++20.☆23May 11, 2026Updated 4 months ago
- Naive implementation of OpenGL 1.1 in C++☆15Aug 23, 2026Updated 3 weeks ago
- The Rigid C++ Platform.☆40Aug 28, 2026Updated 3 weeks ago
- An Unreal Engine 4 project with netcode.io support for networking (work-in-progress)☆18Aug 1, 2017Updated 9 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Graph based GUI tool to automate system tasks☆25Jun 3, 2026Updated 3 months ago
- Lock-free memory allocator☆24Jul 15, 2026Updated 2 months ago
- Fast O(1) offset allocator with minimal fragmentation. Single C-Header library version.☆37Dec 24, 2025Updated 8 months ago
- 2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.☆39Aug 28, 2026Updated 3 weeks ago
- Esoterica Engine☆1,838Sep 10, 2026Updated last week
- A high-performance C allocator with explicit heap regions, fragmentation control, and runtime tuning.☆64Mar 29, 2026Updated 5 months ago
- GUI for D3d12info combined with GPU hardware database☆33Sep 5, 2026Updated 2 weeks ago
- Source code for gafferongames.com☆151Aug 26, 2026Updated 3 weeks ago
- C++ bindings for box2d 3.x physics engine (aka box2c)☆50Aug 22, 2026Updated last month
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Example showing how to create a native extension for HTML5☆13Apr 11, 2024Updated 2 years ago
- This project is a DirectX 11 port of the new implementation of the Precomputed Atmospheric Scattering paper by Bruneton and Neyret.☆18Aug 6, 2018Updated 8 years ago
- Gaffer's Network compression challenge☆102Mar 17, 2015Updated 11 years ago
- ACES Output Transforms☆23Sep 1, 2026Updated 3 weeks ago
- Kite2D Game Framework!☆13May 10, 2020Updated 6 years ago
- Modern RHI☆119Aug 7, 2026Updated last month
- tomato, a plant from the solanaceae family - tox built-in☆13Sep 7, 2026Updated 2 weeks ago
- A dependency-free C11 library for creating, evaluating, sampling, traversing, and inspecting parametric curves and surfaces in 2D and 3D.…☆95Sep 4, 2026Updated 2 weeks ago
- Cross-platform SSE/AVX/NEON-accelerated math library, coming with a common library to be used in HLSL/C++ code☆115Sep 15, 2026Updated last week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Fast O(1) offset allocator with minimal fragmentation☆1,069Apr 30, 2024Updated 2 years ago
- A library containing utilities and APIs for improving compression of game assets, primarily textures☆27Sep 8, 2026Updated 2 weeks ago
- Experimentation framework for real-time light culling☆32Mar 27, 2026Updated 5 months ago
- Unified Lobby Networking library in C++, providing cross-play between Steam lobbies, Gog Galaxy lobbies, and Enet sockets.☆15May 17, 2025Updated last year
- Fast Travel system similar to Assassin's Creed Odyssey☆11Feb 26, 2021Updated 5 years ago
- ☆15Sep 21, 2021Updated 5 years ago
- 128x128 sized icons of various game development things☆69Jul 8, 2023Updated 3 years ago