Bitpacking serializer for C++
☆60Jan 7, 2026Updated 4 months ago
Alternatives and similar repositories for serialize
Users that are interested in serialize are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Example source code for "Creating a first person shooter that scales to a million players"☆45May 31, 2024Updated last year
- Packet acknowledgement system for UDP☆640Mar 4, 2026Updated 2 months ago
- tomato, a plant from the solanaceae family - tox built-in☆12May 15, 2026Updated last week
- Secure client/server connections over UDP☆2,567Jan 28, 2026Updated 3 months ago
- Level editor☆10Mar 7, 2025Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Grass rendering using geometry instancing in Direct3D 10.☆16May 1, 2017Updated 9 years ago
- Library for task-based parallellism☆13Dec 26, 2025Updated 4 months ago
- A WebSocket server and client library for C++20☆13May 18, 2026Updated last week
- A network library for client/server games written in C++☆2,674Nov 20, 2025Updated 6 months ago
- Simple Single Header Normal Map Generator☆15May 3, 2026Updated 3 weeks ago
- Miniature Message Passing IPC System (Single Header C++ File)☆14Apr 11, 2026Updated last month
- 2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.☆37May 8, 2026Updated 2 weeks ago
- Gaffer's Network compression challenge☆100Mar 17, 2015Updated 11 years ago
- Source code for gafferongames.com☆151Apr 5, 2024Updated 2 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- [Abandoned] Native editor for Urho3D☆13Nov 8, 2017Updated 8 years ago
- Graph based GUI tool to automate system tasks☆25Apr 29, 2025Updated last year
- A pure managed C# implementation of the Netcode.IO spec☆264Feb 9, 2023Updated 3 years ago
- Raw Jai Bindings for wgpu_native.☆14Mar 18, 2025Updated last year
- Defold modding tool☆13Nov 21, 2023Updated 2 years ago
- ACES Output Transforms☆20Oct 6, 2025Updated 7 months ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆81May 19, 2025Updated last year
- A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo☆150Nov 25, 2017Updated 8 years ago
- Alex the Allegator 4☆16Jul 7, 2025Updated 10 months ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- A modification for Halo Online build 11.1.604673 cert_ms29 which restores missing server hosting features☆15Jan 20, 2026Updated 4 months ago
- WebGL renderer for iOS Rage levels☆41Aug 10, 2012Updated 13 years ago
- 基于node.js与libevent的游戏服务器端通信底层架构与管理架构。主要用于支持C#实现的游戏逻辑服务器进程。可以支持windows、mac与linux(64bit)三种平台。☆12Apr 27, 2026Updated 3 weeks ago
- Dummy repo for testing the doxygen - breathe - readthedocs build process.☆11Jun 17, 2022Updated 3 years ago
- ☆16Mar 31, 2020Updated 6 years ago
- Network library☆20Dec 26, 2025Updated 4 months ago
- 这是一个相机投影矩阵的演示案例☆18Mar 22, 2024Updated 2 years ago
- GameEngine for BeefLang☆10Mar 7, 2021Updated 5 years ago
- Example showing how to create a native extension for HTML5☆12Apr 11, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Rendering library for 2D/3D graphics☆25Dec 26, 2025Updated 4 months ago
- Hex Colors Library and Converter for Defold☆13Jan 24, 2024Updated 2 years ago
- Ariyana is an open source and free WIP game engine.☆11Jan 29, 2019Updated 7 years ago
- PlayDeck for Defold☆12Aug 19, 2024Updated last year
- Multi-algorithm Random Number Generator Native Extension for the Defold Game Engine☆12Apr 13, 2026Updated last month
- GUI for VRPN-based Wii Remote Head Tracker☆19Aug 1, 2024Updated last year
- A dynamically-resizable vector with fixed capacity and embedded storage (P0843)☆31Updated this week