Paper-Cranes-Ltd / big2-stack
This is a middleware repository that eases up the work with BGFX, GLFW, IMGUI and GLM.
☆49Updated 10 months ago
Alternatives and similar repositories for big2-stack:
Users that are interested in big2-stack are comparing it to the libraries listed below
- Use EnTT in Lua with Sol2☆50Updated 5 months ago
- An entity component framework.☆52Updated 3 years ago
- CMake build scripts for bgfx. Released under public domain.☆237Updated 2 weeks ago
- entity component system framework☆47Updated this week
- An experimental game engine.☆170Updated last month
- A lightweight cross-platform C++ game engine based on bgfx and SDL2☆42Updated 7 months ago
- A simple and powerful entity component system (ECS) written in C++17☆96Updated this week
- A drop-in entity editor for EnTT with Dear ImGui☆238Updated 11 months ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆69Updated last month
- Interactive Orientation Gizmo for ImGui☆76Updated last month
- Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.☆305Updated last year
- Header-only C++ library to receive files from, and offer files to, the browser the Emscripten program is running in.☆39Updated 3 weeks ago
- Add Runtime Compiled C++ to the Dear ImGui example using the GLFW and OpenGL backend - with power saving☆87Updated 10 months ago
- Minimal bgfx "hello world" example☆195Updated 2 years ago
- This project is an emscripten port of GLFW written in C++ for the web/webassembly platform #wasm☆99Updated 2 weeks ago
- Plugins for the Magnum C++11 graphics engine☆100Updated last week
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆148Updated 2 years ago
- NcEngine: 3D game engine written in modern C++ and Vulkan☆163Updated last week
- Node Editor of OpenGL Shaders☆33Updated last year
- C++ skeletal animation library☆38Updated 8 months ago
- bigg (bgfx + imgui + glfw + glm) + utils☆234Updated 2 years ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆81Updated 10 months ago
- Froggy OpenGL Engoodener☆141Updated last month
- A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.☆66Updated 7 months ago
- Utilities built on top of core module☆124Updated last week
- 3D game engine using C++20 and Vulkan (WIP)☆124Updated 7 months ago
- Simple CPU/GPU profiler with ImGui HUD☆74Updated last year
- 2D game engine and editor written in modern C++ and Vulkan☆66Updated 10 months ago
- reflection in c++ for json de/serialization☆44Updated last year
- KDGpu is a thin wrapper around Vulkan to make modern graphics easier to learn and use☆135Updated last week