Robust predicates for computational geometry
☆100May 10, 2025Updated 10 months ago
Alternatives and similar repositories for robust
Users that are interested in robust are comparing it to the libraries listed below
Sorting:
- A Rust port of "Adaptive Precision Floating-Point Arithmetic and Fast Robust Predicates for Computational Geometry"☆25Feb 10, 2021Updated 5 years ago
- Port of MapBox's earcut triangulation code to Rust language☆47May 29, 2025Updated 9 months ago
- Fast Google Encoded Polyline encoding & decoding in Rust☆32Jul 26, 2025Updated 7 months ago
- Delaunay Triangulations for the Rust Ecosystem☆320Updated this week
- Triangle and Tetrahedron Mesh Generators☆22Jan 27, 2026Updated last month
- A Delaunay triangulator for processing TINs☆41Jul 28, 2025Updated 7 months ago
- ui library inspired by elm☆19Feb 22, 2022Updated 4 years ago
- Multi-modal constructive solid geometry kernel in Rust☆202Updated this week
- A test in creating meshes using fornjot, and rendering them in bevy.☆14Apr 24, 2024Updated last year
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆60Mar 7, 2025Updated last year
- An implementation of the Piet render context using the GPU.☆35Feb 11, 2024Updated 2 years ago
- Simple and small rust 2D rendering library☆14Sep 23, 2025Updated 5 months ago
- ☆10Sep 12, 2023Updated 2 years ago
- A music making program I use for live performances and Youtube. It samples, plays and visualizes audio.☆17Jun 20, 2024Updated last year
- 32-bit hashing machinery☆14May 27, 2025Updated 9 months ago
- port of MapBox's earcut triangulation code to Rust language☆64May 12, 2024Updated last year
- R*-tree spatial index for the Rust ecosystem☆526Mar 9, 2026Updated last week
- Rust geospatial primitives & algorithms☆1,836Mar 1, 2026Updated 3 weeks ago
- BVH Construction and Traversal Library☆96Feb 1, 2026Updated last month
- A port of geographiclib in Rust.☆48Feb 19, 2026Updated last month
- A Rust implementation of the OpenSCAD virtual machine.☆30Sep 6, 2022Updated 3 years ago
- a simple reference software renderer to be used for debugging shaders☆11Apr 4, 2025Updated 11 months ago
- projection suggestions☆16Jul 13, 2018Updated 7 years ago
- Computational Geometry library written in Rust☆175Updated this week
- XaaS for KaTeX on docs.rs☆13Apr 21, 2018Updated 7 years ago
- Fast 2D Delaunay triangulation in Rust. A port of Delaunator.☆241Jul 24, 2025Updated 7 months ago
- Constraint Satisfaction Problem (CSP) Solver☆32Jan 4, 2026Updated 2 months ago
- Kari, an embeddable programming language, written in and for Rust☆29Jan 6, 2023Updated 3 years ago
- Rust implementation of the Martinez-Rueda Polygon Clipping Algorithm☆104Oct 16, 2023Updated 2 years ago
- the concurrent partitioner☆16Jan 19, 2026Updated 2 months ago
- CityJSON loader and renderer for Three.js, React-three-fiber, and Jupyter Notebook / JupyterLab☆13Sep 23, 2025Updated 5 months ago
- High performance, low level 2D path rasterization library in pure Rust.☆134May 8, 2025Updated 10 months ago
- Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.☆172Mar 8, 2026Updated 2 weeks ago
- A Rust library for manipulating curves☆920Feb 25, 2026Updated 3 weeks ago
- Take tiles from an mbtiles file locally (eg vector tiles) and extracts them to ZXY structure in an S3 bucket or locally.☆11May 19, 2020Updated 5 years ago
- Tight Model format is an experimental lossy 3D model format focused on reducing file size as much as posible without decreasing visual qu…☆112Jun 20, 2024Updated last year
- Interpolation made easy.☆168Oct 28, 2024Updated last year
- A fast R-tree for Rust☆141Dec 1, 2025Updated 3 months ago
- ☆16Dec 8, 2024Updated last year