georust / robust
Robust predicates for computational geometry
☆74Updated 10 months ago
Related projects ⓘ
Alternatives and complementary repositories for robust
- Data structures and algorithms for 3D geometric modeling.☆38Updated 10 months ago
- Rust implementation of the Martinez-Rueda Polygon Clipping Algorithm☆94Updated last year
- Image density/height map to mesh generator☆80Updated last year
- Interpolation made easy.☆163Updated 3 weeks ago
- Delaunay Triangulations for the Rust Ecosystem☆275Updated 2 months ago
- A triangle mesh data structure including basic operations.☆72Updated 2 months ago
- Fast polygon mesh library with different data structures and traits to abstract over those.☆77Updated 3 weeks ago
- Port of MapBox's earcut triangulation code to Rust language☆41Updated last year
- Fast 2D Delaunay triangulation in Rust. A port of Delaunator.☆209Updated last month
- Geometry processing library in pure rust☆67Updated 4 months ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆43Updated 3 years ago
- Rust crate to perform boolean operations on polygons.☆34Updated 11 months ago
- Computational Geometry library written in Rust☆149Updated last week
- Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.☆42Updated this week
- A Rust port of "Adaptive Precision Floating-Point Arithmetic and Fast Robust Predicates for Computational Geometry"☆22Updated 3 years ago
- Implementation of PBR using wgpu-rs☆81Updated 3 years ago
- NURBS curves and surfaces in Rust (EARLY WIP!)☆21Updated last year
- Rust adaptation of Proj4☆40Updated this week
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆163Updated 3 weeks ago
- ☆100Updated last week
- Subdividing triangle meshes.☆62Updated 2 months ago
- Task Orchestration Framework☆56Updated last year
- A camera controller for editors and CAD.☆47Updated 2 weeks ago
- Type-Safe Graphics Programming with Functional Shaders☆136Updated last month
- A nice and fast way to construct 2D Voronoi Diagrams☆34Updated last year
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆54Updated last year
- Rust crate for performing coordinate transforms☆33Updated 5 months ago
- port of MapBox's earcut triangulation code to Rust language☆57Updated 6 months ago
- Conway-Hart Polyhedron Notation in Rust☆75Updated last month
- Trivially run wasm applications and examples in the browser☆80Updated 5 months ago