☆23Dec 24, 2023Updated 2 years ago
Alternatives and similar repositories for Raumkuenstler
Users that are interested in Raumkuenstler are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An experimental voxel engine.☆47Aug 3, 2023Updated 3 years ago
- Puzzle game☆14Jan 28, 2022Updated 4 years ago
- A Physically-based rendering library written in modern C++☆11Mar 7, 2022Updated 4 years ago
- A simple unsupervised on-line learning architecture☆15Oct 15, 2017Updated 8 years ago
- USD build script for aarch64 target☆12Oct 28, 2022Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- 🧱 World leading open-source geometry engine in context of Implicit Surface Modelling, featuring sharp edges: Library for Geometric / Sol…☆35May 27, 2026Updated 3 months ago
- A modern rendering engine, made in C++20 and on top of the Vulkan and Metal APIs.☆20Nov 11, 2025Updated 10 months ago
- Transvoxel implementation with Unity's Job System and Burst compiler☆67Jan 14, 2025Updated last year
- Shotgun file structures☆14Mar 15, 2019Updated 7 years ago
- Strongly typed C++ math library for graphics and geometry.☆18Apr 17, 2026Updated 5 months ago
- Interpolated corrected curvature measures for polygonal surfaces☆16Jun 26, 2025Updated last year
- Procedural walk animation system for humanoid in Godot Engine.☆32Jun 15, 2021Updated 5 years ago
- RTX path tracing + GPU closest point queries (Vulkan)☆21Apr 25, 2024Updated 2 years ago
- NodeJS module for connecting to Unreal Engine and running python commands☆13Apr 26, 2026Updated 4 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Some 2D geometry algorithms in Lua☆15Apr 7, 2022Updated 4 years ago
- Source code for the paper "Lipschitz Pruning: Hierarchical Simplification of Primitive-Based SDFs"☆27Apr 8, 2026Updated 5 months ago
- ☆19May 28, 2021Updated 5 years ago
- A collection of simple reusable pieces of content for building UE4 projects. Includes meshes, materials, Blueprints, textures, and more-…☆13Mar 6, 2017Updated 9 years ago
- An attempt at RTS + Mass implementation☆14Jun 8, 2023Updated 3 years ago
- Custom graphics engine for LOVR.☆14Oct 16, 2024Updated last year
- Thrustmaster Racing Wheel Plugin for UE4☆13Sep 23, 2020Updated 5 years ago
- Voxel Terrain Generator for Unity ECS☆74Sep 5, 2026Updated 2 weeks ago
- compute an approximate minimal surface without recursion ("in one shot")☆19Jun 14, 2023Updated 3 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Dawn Native WebGPU Examples☆30Dec 22, 2025Updated 8 months ago
- A simple mesh relax deformer node for maya.☆20Jan 31, 2017Updated 9 years ago
- A 3D mesh creation and editing plugin for the Godot Game Engine☆15Jun 18, 2021Updated 5 years ago
- A statically allocated big integer library, designed to execute on GPU's and CPU's.☆18Oct 25, 2017Updated 8 years ago
- Standalone application for Linux and MacOSX to open and view OpenVDB files.☆28Apr 21, 2016Updated 10 years ago
- Single-header C library for generating vertices for rendering text☆30May 11, 2024Updated 2 years ago
- GigaVoxels + Sparse Textures☆14Dec 13, 2012Updated 13 years ago
- x86 assembler in 512 bytes of x86 machine code☆37Dec 1, 2019Updated 6 years ago
- Geometry Utility Functions☆12Nov 28, 2016Updated 9 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Distributed version of the xNormal library. (v3.19.3)☆20Nov 10, 2022Updated 3 years ago
- Code for paper "P2M: A Fast Solver for Querying Distance from Point to Mesh Surface". ACM TOG (SIGGRAPH 2023).☆33Sep 9, 2024Updated 2 years ago
- A star path finder for Lua☆18Jun 6, 2025Updated last year
- Real-time fluid simulation in Godot☆21Dec 5, 2024Updated last year
- It's a game... It's in Godot.☆31May 13, 2018Updated 8 years ago
- A Python ECS (Entity Component System)☆13Oct 5, 2024Updated last year
- Entity tree library / sample project for the LOVR vr game engine☆16May 30, 2022Updated 4 years ago