Reusable Vulkan based ray-tracing library
☆12May 17, 2021Updated 5 years ago
Alternatives and similar repositories for FeiRays
Users that are interested in FeiRays are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A tool to make it easy to use Vulkan from Python. An interface for computation and off-screen rendering.☆22May 18, 2021Updated 5 years ago
- Pathed: An educationally-motivated physically-based path tracer☆20Nov 22, 2022Updated 3 years ago
- Implementation of Peter Shirley's Ray Tracing The Next Week book.☆14Oct 29, 2019Updated 7 years ago
- Deferred Renderer using Vulkan☆16May 19, 2022Updated 4 years ago
- Legacy repository for nvstrings☆12Mar 17, 2019Updated 7 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- This project involves the creation of a cellular automata model trained using neural networks.☆18Oct 7, 2026Updated 3 weeks ago
- Module to use the Tiny C Compiler for inline C in Python.☆11Jan 28, 2026Updated 9 months ago
- ☆10May 14, 2020Updated 6 years ago
- Dawn Native WebGPU Examples☆30Dec 22, 2025Updated 10 months ago
- A Dwarf Fortress announcement filter written in Python.☆11Apr 22, 2019Updated 7 years ago
- ☆11Apr 20, 2024Updated 2 years ago
- NVIDIA RTX Texture Filtering SDK☆28Sep 5, 2026Updated last month
- Realistic vegetation renderer thesis project☆10Mar 8, 2015Updated 11 years ago
- Learning test bed for all things vulkan☆10Jan 24, 2022Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Experimental ahead-of-time JavaScript compiler targetting WebAssembly and native☆15May 24, 2018Updated 8 years ago
- Sample benchmark demonstrating the VK_NV_cooperative_vector extension☆15Dec 22, 2025Updated 10 months ago
- A Rust crate to compute boolean operations on polygons.☆16Nov 4, 2023Updated 2 years ago
- Implementation of Peter Shirley's Ray Tracing in One Weekend book series, using the Vulkan Ray Tracing extension.☆10May 15, 2024Updated 2 years ago
- 3D raytracer running in a compute shader☆13Sep 18, 2026Updated last month
- Fast Hydraulic Erosion of Procedural Generated Terrain☆11Dec 16, 2018Updated 7 years ago
- Landing a rocket in unity3d simulation using python☆14Jul 18, 2021Updated 5 years ago
- Examples, solutions, and quick fixes for PySide6 / Qt for Python 6☆12Feb 8, 2022Updated 4 years ago
- ☆12Aug 28, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Path Tracer written in Vulkan for an engineering thesis☆30Feb 15, 2026Updated 8 months ago
- sRGB gamma tranformations in C++ and Python☆16Apr 5, 2018Updated 8 years ago
- Sharing code from exolete.com☆16Jul 28, 2019Updated 7 years ago
- Neat and handy general-purpose behaviour tree editor. Electron-based.☆14Mar 25, 2025Updated last year
- PXO (Poly-XTAL Operations). Generate, analyze and export complex 2D space partitions like metallic grain structures☆11Aug 10, 2021Updated 5 years ago
- Vulkan 1.3 renderer, built from vulkan tutorial/new vkguide with higher modularity.☆10Jan 23, 2026Updated 9 months ago
- 3D Homogenization Based Topology Optimization☆13Jul 29, 2020Updated 6 years ago
- Spotify TUI player☆36May 17, 2026Updated 5 months ago
- CUDA Extension Wrangler☆26Aug 21, 2019Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Python binding to the CavalierContours C++ library☆13Nov 14, 2020Updated 5 years ago
- Constructing a linear BVH with WebGPU.☆15Aug 15, 2024Updated 2 years ago
- Gyroscope extension for the Defold game engine☆11May 29, 2026Updated 5 months ago
- screen space ambient occlusion☆13Jan 13, 2022Updated 4 years ago
- This is a rendering engine I made to render a full-scale planet that the player can land one and explore from anywhere.☆12May 29, 2019Updated 7 years ago
- Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows☆31Oct 22, 2025Updated last year
- Simple Vulkan GPU accelerated path tracer combined with PBR raster renderer governed by nice editor☆35Feb 11, 2026Updated 8 months ago