Kermalis / HybridRenderingEngine-CSLinks
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
☆23Updated 3 years ago
Alternatives and similar repositories for HybridRenderingEngine-CS
Users that are interested in HybridRenderingEngine-CS are comparing it to the libraries listed below
Sorting:
- A game engine using C# / OpenTK, not very good☆20Updated 3 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆39Updated 3 years ago
- C# Game Engine☆15Updated last year
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆93Updated last year
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆27Updated 10 months ago
- This is my custom open-source C# game engine designed from the ground-up for maximum possible performance rendering in VR with multiple c…☆13Updated last week
- Cross platform .NET graphics library☆22Updated last year
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆17Updated 2 years ago
- Little C# crossplatform game engine, powered by WGPU to run natively and in the browser☆36Updated 3 weeks ago
- Modern .NET based game engine☆53Updated 3 weeks ago
- Cross platform .NET bindings for SDL3☆37Updated 9 months ago
- Maintained fork of AssimpNet that adds better interop with modern C#☆57Updated 4 months ago
- Hedra is a 3D open world game I wrote from scratch while in highschool. The entire codebase is around +100k LOC☆28Updated last year
- Path tracing demos using Vulkan and Silk.Net☆40Updated 3 weeks ago
- A voxel cone tracing implementation for the Xenko game engine!☆29Updated 6 years ago
- Simple, modern, code-only C# game engine!☆24Updated last year
- 🌱 Tofu3D C# OpenGL game engine. Started development in 2018.☆23Updated 2 weeks ago
- Cross platform .NET bindings☆38Updated 10 months ago
- Game and prototypes with SharpDX and Directx 11☆50Updated last month
- 3D Game Engine - Vulkan - SDL3 - .NET 10 - C# 14☆77Updated 2 months ago
- Meshoptimizer bindings for C#. With NuGet package☆15Updated 5 months ago
- A powerful immediate mode .net UI Library powering the Prowl Game Engine!☆84Updated 3 months ago
- High Performance QuadTree's for C# with proper struct support☆18Updated 3 years ago
- C# / .NET wrapper for Google Filament☆13Updated 4 years ago
- The official repo of the HexaEngine game engine☆159Updated last month
- Open-source .NET game engine☆41Updated 2 weeks ago
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆19Updated 6 months ago
- An experimentation in creating a game engine from scratch with .NET Core☆18Updated last year
- This repository contains low-level bindings for RenderDoc used in Evergine.☆26Updated 2 months ago
- 2D physics engine in C#☆48Updated this week