Kermalis / HybridRenderingEngine-CSLinks
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
☆22Updated 3 years ago
Alternatives and similar repositories for HybridRenderingEngine-CS
Users that are interested in HybridRenderingEngine-CS are comparing it to the libraries listed below
Sorting:
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆39Updated 3 years ago
- Cross platform .NET graphics library☆22Updated 10 months ago
- C# Game Engine☆15Updated 11 months ago
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆91Updated 9 months ago
- Modern .NET based game engine☆52Updated this week
- A powerful immediate mode .net UI Library powering the Prowl Game Engine!☆79Updated last week
- Simple, modern, code-only C# game engine!☆24Updated last year
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆17Updated 2 years ago
- Game and prototypes with SharpDX and Directx 11☆51Updated last year
- Open-source .NET game engine☆40Updated last week
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆25Updated 7 months ago
- 🌱 Tofu3D C# OpenGL game engine. Started development in 2018.☆24Updated last week
- 2D physics engine in C#☆39Updated 8 months ago
- 3D Game Engine - Vulkan - SDL3 - .NET 10 - C# 14☆71Updated this week
- The official repo of the HexaEngine game engine☆143Updated 3 weeks ago
- Path tracing demos using Vulkan and Silk.Net☆37Updated last year
- A voxel cone tracing implementation for the Xenko game engine!☆28Updated 6 years ago
- C# port of the Cylcone physics engine☆55Updated 3 years ago
- Bindings for FastNoise2 noise generation library☆31Updated last year
- Maintained fork of AssimpNet that adds better interop with modern C#☆50Updated last month
- A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec☆10Updated 2 years ago
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated last year
- An experimentation in creating a game engine from scratch with .NET Core☆18Updated last year
- Cross platform .NET bindings for SDL3☆37Updated 6 months ago
- C# port of stb_rect_pack.h☆12Updated 4 years ago
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆32Updated 2 years ago
- C# / .NET wrapper for Google Filament☆12Updated 4 years ago
- Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers☆110Updated 2 weeks ago
- Hedra is a 3D open world game I wrote from scratch while in highschool. The entire codebase is around +100k LOC☆27Updated 10 months ago