7Bpencil / sharpPhysicsLinks
Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.
☆24Updated last year
Alternatives and similar repositories for sharpPhysics
Users that are interested in sharpPhysics are comparing it to the libraries listed below
Sorting:
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆26Updated 3 months ago
- Simple Unity physics events emitter for Leopotam ECS lite framework.☆22Updated 2 years ago
- Entity command buffer for Leopotam EcsLite framework☆12Updated 2 years ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆28Updated last month
- ☆15Updated last year
- An extension for Leopotam ecslite framework with full per entity operations support from Unity Job system side☆26Updated 2 months ago
- Turn-based tactical game with match-line mechanics. Created with LeoEcsLite.☆17Updated 2 years ago
- Reactive node system for Unity☆44Updated last year
- Comparison chart for C# ECS solutions/frameworks☆53Updated last year
- Async Routine for LeoECS Proto enables safe sync logic execution within ECS, avoiding scheduler issues and simplifying refactoring.☆10Updated last week
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 3 years ago
- 💉 EasyJection is an easy-to-use Dependency Injection (DI) Framework for Unity Engine and beyond.☆21Updated 2 years ago
- Boilerplate-free syntax for full life cycle of events - entities with single component. Special support for singleton events.☆20Updated 2 years ago
- tools for leo ecs lite☆11Updated 4 months ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Configurable 64-bit fixed point math library.☆14Updated 3 months ago
- ☆37Updated last month
- Reactivity for Morpeh ECS☆10Updated last year
- Bite-sized demos showcasing features of Latios Frameowrk for Unity DOTS☆29Updated 2 months ago
- Deterministic lightweight ECS framework☆19Updated 2 months ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- A simple test to batch multiple sprites in a dynamic mesh☆16Updated 3 years ago
- Additional types and functionality☆24Updated 4 years ago
- The ultimate Unity Text Mesh Pro helper package.☆29Updated this week
- Sample multiplayer game with ME.ECS☆16Updated 3 years ago
- ☆14Updated 3 years ago
- Package Symlinker is a tool that allows you create symbolic links to packages, so you can edit any package as if it were located right in…☆26Updated 2 years ago
- The Noesis UI Flow framework for Unity.☆16Updated last year
- ☆16Updated 4 years ago
- Gets rid of garbage allocations for numerical clocks, counters etc. Recommended for mobile VR/AR/XR.☆15Updated 2 years ago