isonil / EntityComponentSystem
A simple and fast Entity-Component-System for C#.
☆7Updated 3 years ago
Alternatives and similar repositories for EntityComponentSystem:
Users that are interested in EntityComponentSystem are comparing it to the libraries listed below
- Simple, modern, code-only C# game engine!☆22Updated 6 months ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆25Updated last month
- The next generation of Titan☆9Updated last month
- Xenko Marching Cubes Terrain Example☆10Updated 5 years ago
- A game engine using C# / OpenTK, not very good☆20Updated 2 years ago
- C# ECS Benchmarks☆30Updated last month
- ☆20Updated 2 weeks ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated 4 months ago
- A bytecode interpreted scripting language for games in Unity.☆25Updated 2 weeks ago
- Comparing C# ECS with Benchmark.Net and Roslyn Source Generators☆21Updated 3 weeks ago
- Xenko CEDEC 2015 demo (by Silicon Studio)☆15Updated last year
- The innovative easy-to-use high performance multiplayer solution☆16Updated last month
- High Performance QuadTree's for C# with proper struct support☆18Updated 2 years ago
- ☆29Updated last year
- Animate tweening engine for Unity☆18Updated 3 months ago
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆59Updated last year
- An entity component system framework for C#, Unity.☆37Updated 2 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆41Updated 2 years ago
- ☆12Updated 2 weeks ago
- 2D physics engine in C#☆31Updated last month
- A small C# JSON library optimized for speed.☆22Updated last year
- C# port of stb_rect_pack.h☆9Updated 4 years ago
- A C# game engine based on OpenGL and OpenTK.☆10Updated 11 years ago
- A demo Unity application using Railgun and MiniUDP.☆19Updated 8 years ago
- Goal Oriented Action Planning C#/.NET Library☆64Updated 4 years ago
- Box2D.NET - a port of Box2D, is a 2D physics engine for games, .NET C#, Unity3D, servers☆23Updated last week
- 🐾 Super fast Pathfinder derived from AStar algorithm☆16Updated 3 years ago
- Compare Unity's API between versions☆17Updated 3 years ago
- Simple Sprites & bone-like Transformations for MonoGame projects.☆11Updated 6 years ago
- ☆23Updated this week