A possible use of Slang shader compiler together with WebGPU in C++ (both in native and Web contexts), using CMake.
☆83Nov 29, 2024Updated last year
Alternatives and similar repositories for SlangWebGPU
Users that are interested in SlangWebGPU are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.☆376Jul 20, 2026Updated 3 weeks ago
- ☆35Nov 29, 2025Updated 8 months ago
- Feature generation for adaptive gradient-domain path tracing☆10May 22, 2019Updated 7 years ago
- ☆20Jul 8, 2025Updated last year
- A single-file zero-overhead C++ idiomatic wrapper for WebGPU native☆502Sep 3, 2025Updated 11 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projects☆48Feb 25, 2026Updated 5 months ago
- ☆42Feb 14, 2026Updated 6 months ago
- WebGPU Ray Tracing eXtension☆163Oct 8, 2023Updated 2 years ago
- The codes for SIGGRAPH 2022 paper "Nerual Layered BRDFs"☆16Feb 17, 2023Updated 3 years ago
- A tiny course on differentiable rasterization. The content is best viewed on the website.☆54Oct 18, 2024Updated last year
- ☆17Jan 6, 2023Updated 3 years ago
- ☆13Feb 3, 2025Updated last year
- a python BVH tree builder using slangpy to call cuda kernels, no optix build problems.☆18Apr 5, 2025Updated last year
- Making it easier to work with shaders☆5,539Updated this week
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Code release for SIGGRAPH 2025 paper "Uncertainty for SVBRDF Acquisition using Frequency Analysis"☆16Apr 23, 2026Updated 3 months ago
- ☆13Apr 11, 2018Updated 8 years ago
- Rust bindings to Embree 3☆39Apr 10, 2023Updated 3 years ago
- ☆14Sep 20, 2024Updated last year
- TRAIL: Simulating the Impact of Human Locomotion on Natural Landscapes - 2024 - Computer Graphics International (CGI)☆13Apr 7, 2025Updated last year
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Apr 16, 2020Updated 6 years ago
- CMake files that provide WebGPU for native and web development, easy-to-integrate and unified across implementations.☆266Sep 3, 2025Updated 11 months ago
- Noesis - unity scriptable render pipeline with all main urp features.☆54Apr 14, 2026Updated 4 months ago
- Slang Render Hardware Interface☆200Updated this week
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- A procedural terrain generator written in C# for Unity.☆15Dec 15, 2025Updated 7 months ago
- TinyVDB: Lightweight C/C++ OpenVDB library☆45Jun 23, 2026Updated last month
- A WebGPU implementation of the "Pristine Grid" technique☆27Mar 18, 2024Updated 2 years ago
- Generates a mesh from a binary image using OpenCV contours and Triangle library☆14Feb 17, 2023Updated 3 years ago
- A Python package for calling Slang modules from PyTorch.☆80Jul 31, 2026Updated 2 weeks ago
- Code for the paper "Speculative Progressive Raycasting for Memory Constrained Isosurface Visualization of Massive Volumes"☆19Jan 25, 2024Updated 2 years ago
- ☆15Mar 9, 2023Updated 3 years ago
- A GPU-parallel implementation of Marching Cubes in Vulkan☆22Apr 23, 2024Updated 2 years ago
- An extension for the SDL3 library for using WebGPU native.☆72May 1, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- 🦀 Rust implementation of a bluenoise low-discrepancy sampler☆45Sep 27, 2019Updated 6 years ago
- 🐌 Slime mold simulation in Unity.☆16Dec 22, 2024Updated last year
- Rust frontend to LuisaCompute and more!☆63Dec 19, 2025Updated 7 months ago
- USD build script for aarch64 target☆12Oct 28, 2022Updated 3 years ago
- Animate tweening engine for Unity☆18Jan 11, 2026Updated 7 months ago
- Unbiased Physically Based Differentiable Renderer☆60Apr 1, 2026Updated 4 months ago
- Fast, high-quality texture compression library for many formats☆52Jun 23, 2022Updated 4 years ago