Mini-engine for small-scale personal development projects.
☆46Nov 2, 2024Updated last year
Alternatives and similar repositories for shatter-engine
Users that are interested in shatter-engine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The Boiler framework, including sample projects☆13Feb 11, 2020Updated 6 years ago
- 3D Game Engine☆21Feb 19, 2025Updated last year
- Deadrop is a small game engine that was made as part of the Afterback project.☆17Apr 2, 2024Updated 2 years ago
- A Minecraft clone written in C++11☆27Jan 21, 2020Updated 6 years ago
- ☆20Feb 26, 2023Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- olcPGEX extenstions that I find useful and I think might be useful to others☆14Nov 11, 2023Updated 2 years ago
- Highly realistic landspace rendering engine.☆19Feb 4, 2020Updated 6 years ago
- Real-time hybrid engine written in C++☆31Sep 17, 2018Updated 7 years ago
- Another game engine made by a Brazilian☆17Mar 13, 2024Updated 2 years ago
- Yet another text editor☆18Jul 27, 2021Updated 5 years ago
- C++ OpenGL Minecraft Clone☆63May 11, 2022Updated 4 years ago
- an external ledger for in-game economies, running on a webserver with a RESTful API, exceptionally fast and lightweight written in C++☆27Nov 18, 2023Updated 2 years ago
- Low level Graphics API wrapper over D3D12 and Vulkan☆14Updated this week
- ☆43May 26, 2020Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- This is a template project using CMake to serve as a jumping off point for you to build your masterpiece olcPixelGameEngine application.☆32Jul 23, 2024Updated 2 years ago
- A clean and lean reimagining of the C++ standard library☆14Jun 20, 2026Updated 2 months ago
- A Universal GORBITSA Machine☆15Jun 18, 2020Updated 6 years ago
- This repository is a project for learning Vulkan API, constraint based 3D physics, Lua scripting, spatial sound rendering, HTML+CSS UI re…☆55Updated this week
- A fast engine based on the technology behind 7 days to die.☆26Jul 25, 2019Updated 7 years ago
- ☆17Apr 5, 2017Updated 9 years ago
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆28Updated this week
- Kapsul 3D modeler 1999-2002☆14Feb 6, 2018Updated 8 years ago
- Multi-Platform 3D Game Engine☆21Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Building an open source 3D real time strategy game!☆16Feb 27, 2023Updated 3 years ago
- Open source game engine☆20Jan 1, 2023Updated 3 years ago
- The exomia/framework can be used to develop cross platform applications, 2D/3D video games and simulations.☆24Feb 5, 2023Updated 3 years ago
- Glory is a modular Game Engine currently in development.☆23Aug 13, 2026Updated 2 weeks ago
- Cross platform .NET graphics library☆23Dec 27, 2024Updated last year
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆80May 19, 2025Updated last year
- In developement Game Engine inspired by The Unity Engine, write in c++ with focuses on high performace, be small and easy to use☆17Updated this week
- Modern c ++17 library containing multicast delegate and event classes.☆13Sep 24, 2021Updated 4 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Jul 3, 2019Updated 7 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A D3D12-based rendering engine☆59Mar 19, 2021Updated 5 years ago
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆41Nov 4, 2020Updated 5 years ago
- Colby Hall's C++ Standard Library☆11Jan 13, 2020Updated 6 years ago
- A Voxel Tracer☆20Sep 7, 2024Updated last year
- ☆18Sep 29, 2018Updated 7 years ago
- Luna Rendering Engine☆24Jan 11, 2024Updated 2 years ago
- Physical based rendering with Vulkan using glTF 2.0 models☆25Jun 9, 2024Updated 2 years ago