Mini-engine for small-scale personal development projects.
☆46Nov 2, 2024Updated last year
Alternatives and similar repositories for shatter-engine
Users that are interested in shatter-engine are comparing it to the libraries listed below
Sorting:
- A low-level cross platform GPU library☆20Nov 5, 2024Updated last year
- Deadrop is a small game engine that was made as part of the Afterback project.☆17Apr 2, 2024Updated last year
- ☆20Feb 26, 2023Updated 3 years ago
- Inferno v2.0 - A naive pathtracer☆12May 24, 2020Updated 5 years ago
- 3D Game Engine☆21Feb 19, 2025Updated last year
- Low level Graphics API wrapper over D3D12 and Vulkan☆15Jun 6, 2025Updated 8 months ago
- The Boiler framework, including sample projects☆13Feb 11, 2020Updated 6 years ago
- A clean and lean reimagining of the C++ standard library☆14Feb 17, 2026Updated last week
- Another game engine made by a Brazilian☆17Mar 13, 2024Updated last year
- This repository is a project for learning Vulkan API, constraint based 3D physics, Lua scripting, spatial sound rendering, HTML+CSS UI re…☆50Feb 24, 2026Updated last week
- Fractal viewer in c# windows forms with gpu acceleration and high customizability☆12Mar 9, 2021Updated 4 years ago
- Personal game engine project for learning real-time rendering techniques and engine architecture☆14Apr 20, 2020Updated 5 years ago
- ☆18Sep 29, 2018Updated 7 years ago
- The exomia/framework can be used to develop cross platform applications, 2D/3D video games and simulations.☆24Feb 5, 2023Updated 3 years ago
- Multi-Platform 3D Game Engine☆20Feb 20, 2026Updated last week
- Glory is a modular Game Engine currently in development.☆21Updated this week
- Physical based rendering with Vulkan using glTF 2.0 models☆25Jun 9, 2024Updated last year
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆81May 19, 2025Updated 9 months ago
- Luna Rendering Engine☆23Jan 11, 2024Updated 2 years ago
- Building an open source 3D real time strategy game!☆16Feb 27, 2023Updated 3 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Jul 3, 2019Updated 6 years ago
- A music player that lists and plays all .mp3 files in a given folder. Everything is written without any external code, except decoding of…☆11Feb 12, 2022Updated 4 years ago
- Cross platform .NET graphics library☆22Dec 27, 2024Updated last year
- C# Port of libGDX☆28Jan 27, 2025Updated last year
- Open source game engine☆20Jan 1, 2023Updated 3 years ago
- Raytracer in a Weekend series implemented in a few different languages☆17Jan 4, 2023Updated 3 years ago
- Visualizer for large-scale and interactive ray-tracing of neurons☆10Jan 25, 2022Updated 4 years ago
- a colection of tonemappers for you to plug in your game and use☆13Feb 26, 2025Updated last year
- Colby Hall's C++ Standard Library☆11Jan 13, 2020Updated 6 years ago
- ☆11Jan 2, 2026Updated 2 months ago
- Lambda Game Engine☆25Mar 3, 2021Updated 4 years ago
- Game Engine focused on finding expressive but simple ways to build any game☆21Sep 5, 2022Updated 3 years ago
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆46Apr 15, 2024Updated last year
- A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec☆10Nov 22, 2022Updated 3 years ago
- A Rust gameboy emulator☆10Jul 13, 2019Updated 6 years ago
- Minor updates to Unity's AssetBundleManager (last updated 2015) so that it works with the latest version of Unity and .NET 4.6.☆14Dec 11, 2017Updated 8 years ago
- A "minimal" example of a Vulkan rainbow triangle in Odin with GLFW.☆11Jun 2, 2024Updated last year
- Computational Geometry Sandbox. Graham's Scan, Jarvis's March, KD Tree, Nearest Neighbor☆12Nov 23, 2015Updated 10 years ago
- A homebrew 3D game engine, written in C++. Scalable multithreading, modular, data-driven, Lua scripting, deferred rendering, multithreade…☆12Feb 19, 2025Updated last year