The Cycles Render Engine - official mirror
☆571Apr 10, 2026Updated this week
Alternatives and similar repositories for cycles
Users that are interested in cycles are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Official mirror of Blender☆18,029Apr 9, 2026Updated last week
- This is an official read-only mirror.☆83Mar 12, 2020Updated 6 years ago
- This is an official read-only mirror.☆389Jun 17, 2025Updated 9 months ago
- Real-time GPU path tracing with an OpenUSD Hydra render delegate☆609Aug 8, 2025Updated 8 months ago
- Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"☆504Jul 20, 2025Updated 8 months ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆26Dec 31, 2021Updated 4 years ago
- LuxCore source repository☆1,305Updated this week
- Mitsuba 3: A Retargetable Forward and Inverse Renderer☆2,737Apr 6, 2026Updated last week
- Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implement…☆3,563Dec 8, 2025Updated 4 months ago
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆49Jun 6, 2023Updated 2 years ago
- Embree ray tracing kernels repository.☆2,677Apr 1, 2026Updated 2 weeks ago
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆629Jan 14, 2025Updated last year
- This is an official read-only mirror.☆35Oct 1, 2023Updated 2 years ago
- Advanced shading language for production GI renderers☆2,285Apr 8, 2026Updated last week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"☆163May 25, 2024Updated last year
- Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer☆301Updated this week
- Hydra-enabled GPU path tracer that supports MaterialX and MDL☆326Updated this week
- Specification and reference implementation for the OpenPBR Surface shading model☆676Mar 3, 2026Updated last month
- Efficient Multiple Scattering in Participating Media using Shortest Path Finding☆24May 11, 2020Updated 5 years ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,045Feb 9, 2024Updated 2 years ago
- MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.☆2,149Apr 8, 2026Updated last week
- ☆257Oct 24, 2025Updated 5 months ago
- Real-time path tracing library and sample☆934Mar 19, 2026Updated 3 weeks ago
- Deploy open-source AI quickly and easily - Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- This is an official read-only mirror.☆97May 15, 2024Updated last year
- Real-Time Rendering Framework☆3,135Jan 7, 2025Updated last year
- ☆145Feb 4, 2026Updated 2 months ago
- A Vulkan Raytracing framework for various bidirectional path tracing techniques☆583Feb 16, 2026Updated last month
- Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"☆85Oct 12, 2024Updated last year
- ☆81Jan 19, 2024Updated 2 years ago
- MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.☆4,616Feb 4, 2026Updated 2 months ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆981Aug 7, 2025Updated 8 months ago
- A Maya plugin that replaces the main Maya viewport with a Hydra viewer.☆89Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A simple research-oriented image viewer with an emphasis on examining and comparing high-dynamic range (HDR) images.☆419Jan 26, 2026Updated 2 months ago
- High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute☆603Mar 24, 2026Updated 3 weeks ago
- ☆548Nov 4, 2025Updated 5 months ago
- Simple Open-source Ray Tracer☆905Mar 10, 2026Updated last month
- Example scenes for pbrt-v4☆473Sep 26, 2023Updated 2 years ago
- Embeddable physically based renderer☆503Nov 30, 2025Updated 4 months ago
- Source Code (Direct Lighting Part) for SIGGRAPH 2024 Paper "Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing"☆182Nov 1, 2024Updated last year