Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-source sample.
☆440Nov 2, 2026Updated this week
Alternatives and similar repositories for vk_gltf_renderer
Users that are interested in vk_gltf_renderer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A comprehensive collection of modular libraries for high-performance graphics development☆148Oct 21, 2026Updated 2 weeks ago
- Ray tracing glTF scene with Vulkan☆608Sep 29, 2025Updated last year
- Ray tracing examples and tutorials using VK_KHR_ray_tracing☆1,751Sep 20, 2026Updated last month
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,029Aug 7, 2025Updated last year
- Collection of Vulkan samples☆378Oct 21, 2026Updated 2 weeks ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Embeddable physically based renderer☆556Updated this week
- Sample for cluster-based continuous level of detail rasterization or ray tracing☆217Oct 6, 2026Updated 3 weeks ago
- Unbiased & physically-based GPU HIPRT (C++/HIP) interactive wavefront path tracing renderer☆338Updated this week
- A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.☆1,286Oct 15, 2024Updated 2 years ago
- A Vulkan Raytracing framework for various bidirectional path tracing techniques☆606Updated this week
- A Vulkan renderer written from scratch on stream☆1,795Oct 9, 2026Updated 3 weeks ago
- Physical based rendering with Vulkan using glTF 2.0 models☆1,200Jul 7, 2026Updated 3 months ago
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆774Oct 19, 2025Updated last year
- Personal hobby project to experiment with various rendering techniques.☆815Apr 19, 2026Updated 6 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Zodiac Engine (ZEngine) — open-source 3D rendering engine in C++20 with Vulkan☆471Updated this week
- The Modern Vulkan Cookbook published by Packt☆267Aug 24, 2025Updated last year
- ☆479Oct 28, 2026Updated last week
- ☆2,095Oct 28, 2026Updated last week
- Adobe's reference implementation of the OpenPBR BSDF☆418Aug 24, 2026Updated 2 months ago
- Real-time path tracing library and sample☆1,069Oct 23, 2026Updated last week
- 3D-Graphics-Rendering-Cookbook, Second Edition☆626Sep 22, 2026Updated last month
- Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android☆722Updated this week
- My toy engine, mainly for rendering experiment and prototyping.☆316Sep 16, 2026Updated last month
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- ☆566Updated this week
- ☆19Jan 3, 2026Updated 10 months ago
- NVIDIA Real-time Denoising (NRD) library☆883Updated this week
- shared source code and resources needed for the samples to run☆559May 29, 2026Updated 5 months ago
- Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.☆1,519Jun 26, 2025Updated last year
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆487Updated this week
- Making it easier to work with shaders☆5,771Updated this week
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆852Dec 8, 2025Updated 10 months ago
- Sample that uses VK_NV_cluster_acceleration_structure to animate meshes for ray tracing☆79Sep 30, 2026Updated last month
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Real-Time Rendering Framework☆3,270Sep 21, 2026Updated last month
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,064Feb 9, 2024Updated 2 years ago
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆429Updated this week
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,116Mar 13, 2024Updated 2 years ago
- A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.☆381Oct 6, 2026Updated 3 weeks ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆705Nov 11, 2024Updated last year
- Modular extensible low-level render interface (RHI) with higher level extensions☆496Updated this week