Parallel construction of binary radix trees, implemented from an nVidia paper.
☆20May 12, 2020Updated 6 years ago
Alternatives and similar repositories for Maximizing-parallelism-in-the-construction-of-Binary-Radix-Trees
Users that are interested in Maximizing-parallelism-in-the-construction-of-Binary-Radix-Trees are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Library of corner stitching structure☆19Jun 3, 2015Updated 11 years ago
- Tensorflow implementation of the paper "Lossless Coding of Point Cloud Geometry using aDeep Generative Model"☆13Jul 23, 2021Updated 5 years ago
- A polygon to rectangle conversion tool☆19Sep 18, 2017Updated 8 years ago
- ☆10May 18, 2024Updated 2 years ago
- some physics implemented on Taichi-AOT & Unity☆17Dec 4, 2022Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Native plugin for Unity3d that replaces the renderer with a hardware accelerated ray tracer.☆40Sep 14, 2022Updated 3 years ago
- Simple arithmetic coding library in C☆15Oct 19, 2015Updated 10 years ago
- Linear Quadtree implementation in Rust☆26Jul 21, 2024Updated 2 years ago
- [ECCV2022] Point Cloud Compression with Sibling Context and Surface Priors☆29Aug 19, 2022Updated 3 years ago
- [READ ONLY] This repository is a mirror, for issue tracking and development head to: https://github.com/tauri-apps/plugins-workspace☆32Updated this week
- indesAR is an android app created using Augmented Reality tech. The app focus on using AR to reduce the gap between seller and buyer by g…☆11Nov 20, 2021Updated 4 years ago
- Visual Hash for matching copies of visually similar images.☆16Mar 17, 2025Updated last year
- an implementation of parallel linear BVH (LBVH) on GPU☆265Jun 8, 2020Updated 6 years ago
- A code lab of unity3d☆13Jul 11, 2023Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Estimating neural network runtime characteristics☆12Mar 25, 2023Updated 3 years ago
- A metric to evaluate geometry distortions in decoded point clouds☆13Aug 7, 2023Updated 3 years ago
- egraph <-> json☆17Dec 29, 2025Updated 7 months ago
- ☆10May 9, 2015Updated 11 years ago
- Improved Deep Point Cloud Geometry Compression☆77Feb 6, 2026Updated 6 months ago
- Video playback on Android, made easy, wrapping around the stock MediaPlayer API.☆15Feb 17, 2021Updated 5 years ago
- A C++17 port of the JavaScript pixelmatch library, providing a small pixel-level image comparison library.☆14Aug 1, 2026Updated last week
- Using e-graphs to synthesize netlists from boolean logic.☆14Jul 26, 2023Updated 3 years ago
- Distributed k-nearest Neighbors using Locality Sensitive Hashing and SYCL☆10Jul 26, 2026Updated 2 weeks ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Perceptron-based branch predictor written in C++☆14Dec 14, 2016Updated 9 years ago
- Send sensor data from ARKit or ARCore to Grasshopper via wifi☆16Feb 6, 2021Updated 5 years ago
- This is an example project showing how to align multiple RealSense D400+ cameras using an April Tag inside of Unity.☆17May 21, 2021Updated 5 years ago
- Scan with the LiDAR sensor and render with Metal, then create a custom SCNGeometry and texture it with the saved camera frames☆11Sep 14, 2021Updated 4 years ago
- 一般圖最大權匹配☆11Oct 3, 2016Updated 9 years ago
- A simple lens flare effect in Unity's universal render pipeline☆17Mar 2, 2020Updated 6 years ago
- ☆16May 10, 2025Updated last year
- Vision Algorithms for Mobile Robotics☆11Sep 16, 2022Updated 3 years ago
- ☆12Jan 29, 2024Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Toon shaders for a rich variety of visual expressions☆14Aug 13, 2021Updated 4 years ago
- A CubemapArray Import Pipeline for Unity 2019.3 and newer.☆17Jun 18, 2026Updated last month
- Serverless, worldwide hillshade and slope angle shading tiles☆13Jan 5, 2023Updated 3 years ago
- A series of facilities to use Oculus Mixed Reality Capture in Unity projects using XR Interaction Toolkit☆13Jul 23, 2021Updated 5 years ago
- ☆14Jul 21, 2023Updated 3 years ago
- ICSE 2025: Fuzzing MLIR compilers with Custom Mutation Synthesis☆15Jul 22, 2025Updated last year
- A Unity-Based GPU FFT Ocean☆16Dec 26, 2018Updated 7 years ago