Reference implementation of the Eurographics 2020 paper "Fast and Robust QEF Minimization using Probabilistic Quadrics"
☆60Sep 20, 2024Updated last year
Alternatives and similar repositories for probabilistic-quadrics
Users that are interested in probabilistic-quadrics are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Composite grid generator☆11Jul 22, 2017Updated 8 years ago
- Discrete mesh offsetting based on half-space Voronoi diagrams.☆44Jan 17, 2024Updated 2 years ago
- ☆103May 12, 2024Updated 2 years ago
- Indirect Predicates for Geometric Constructions☆50May 21, 2026Updated 3 weeks ago
- Semi-procedural textures using PPTBF (Point Process Texture Basis Functions).☆43Dec 17, 2020Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Convex Polyhedral Meshing for Robust Solid Modeling☆67May 21, 2026Updated 3 weeks ago
- Fork of https://sourceforge.net/projects/imatistl/☆17Aug 18, 2018Updated 7 years ago
- ☆85May 21, 2026Updated 3 weeks ago
- A simple header library of basic C++ graph classes☆10Feb 12, 2020Updated 6 years ago
- TriWild: Robust Triangulation with Curve Constraints☆263Dec 22, 2025Updated 5 months ago
- Code for "Cascading upper bounds for triangle soup Pompeiu-Hausdorff distance" (SGP 2024). Authors: Leonardo Sacht and Alec Jacobson.☆23Jun 7, 2025Updated last year
- Standalone Spherical Quadric Error Metric implementation, introduced with Sphere-Meshes (Jean-Marc Theiry, Emilie Guy and Tamy Boubekeur,…☆46Feb 27, 2023Updated 3 years ago
- Demo code for "Navigating Intrinsic Triangulations". Sharp, Soliman, and Crane. 2019☆52Feb 27, 2026Updated 3 months ago
- MATLAB implementation of "Chordal Decomposition for Spectral Coarsening", SIGGRAPH Asia 2020☆13Nov 14, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Hybrid arithmetic for geometric computation☆18Nov 9, 2020Updated 5 years ago
- A C++ geometry processing library☆52Mar 12, 2021Updated 5 years ago
- Source code for the paper on inexact Krylov iterations with FMM BEM☆12Feb 2, 2017Updated 9 years ago
- This is an implementation of the paper "Exact and Efficient Polyhedral Envelope Containment Check". The algorithm conservatively predict…☆62Jun 30, 2025Updated 11 months ago
- A library for metric optimization and parametrization described in Optimization in Penner Coordinates☆22Jun 5, 2026Updated last week
- A robust Laplace matrix for general (possibly nonmanifold) triangle meshes, and point clouds [Sharp & Crane SGP 2020]☆149Feb 7, 2024Updated 2 years ago
- Implementation of SIGGRAPH 2019 paper: Progressive Embedding☆38Aug 4, 2021Updated 4 years ago
- This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-po…☆170Apr 18, 2024Updated 2 years ago
- A tool for evaluating a number of quality metrics on textured 3D models☆13Apr 23, 2020Updated 6 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A 3D data visualization grammar.☆58Jun 8, 2026Updated last week
- A robust cut-cell mesh generator for arbitrary triangle-mesh inputs☆87Jun 9, 2023Updated 3 years ago
- Guided Mesh Normal Filtering☆201Jun 13, 2020Updated 6 years ago
- An object-oriented C++ library for the generation of polygonal meshes☆19Nov 10, 2022Updated 3 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆146Aug 28, 2021Updated 4 years ago
- A light-weighted, efficient and header-only mesh processing frame work.☆57Oct 17, 2022Updated 3 years ago
- Gradient domain processing for signals (and geometry) on meshes☆37Jun 12, 2025Updated last year
- A nano spline library in modern C++.☆134Dec 13, 2025Updated 6 months ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆63Jun 21, 2021Updated 4 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Parallel and Scalable Heat Methods for Geodesic Distance Computation☆32Mar 31, 2019Updated 7 years ago
- From sliced data to volumetric meshes for the simulation of AM processes☆35Apr 13, 2019Updated 7 years ago
- KTH oblam_2022 Course Assignment 1, fork FAST_LIO, modify for less dependences☆13Dec 22, 2022Updated 3 years ago
- Code of CWF: Consolidating Weak Features in High-quality Mesh Simplification, ACM Transactions on Graphics, SIGGRAPH 2024☆281Dec 17, 2024Updated last year
- fast distance and ray intersection queries☆478May 29, 2026Updated 2 weeks ago
- It's like Marching Cubes but not really. Based on the algorithm described by Chien-Chang Ho et al. in Adaptive Feature Preserving Surface…☆12Apr 1, 2019Updated 7 years ago
- Directional Field Synthesis, Design, and Processing☆86Jul 10, 2021Updated 4 years ago