adamsingle / OmnidirectionalShaderGraphLinks
A very simple experiment to create an Omnidirectional light using Shader graph
☆18Updated 5 years ago
Alternatives and similar repositories for OmnidirectionalShaderGraph
Users that are interested in OmnidirectionalShaderGraph are comparing it to the libraries listed below
Sorting:
- Various C# scripts.☆86Updated last month
- A decal system designed for FPS games for use within the Unity3D game engine.☆49Updated 6 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- This is companion repository with shaders and scripts for my site.☆44Updated 3 years ago
- Optimized blur for Unity using compute shaders☆32Updated 5 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- Experiments with Unity's scriptable rendering pipeline.☆32Updated 6 years ago
- Light Probe Intensity Adjustment Tool for Unity3D☆65Updated 2 years ago
- ☆26Updated 4 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- ☆33Updated 2 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 8 years ago
- Unity post effect that calculates world space☆28Updated 7 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- ☆62Updated 5 years ago
- Drop-in replacement terrain grass shaders for Unity☆65Updated 3 years ago
- Custom nodes for Shader Graph☆31Updated 7 years ago
- ☆63Updated 6 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆24Updated 4 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 4 years ago
- Simple example of painting straight onto a mesh with a shader☆69Updated 9 years ago
- A periodical texturing in Unity☆72Updated 2 years ago
- Unity Shader experiment☆68Updated 6 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆44Updated 2 years ago
- A cubic bézier curve created in Unity using line renderers 🏹☆36Updated last year
- Visual inspector editor for Unity☆50Updated 7 years ago
- Vertex animation with C# Job System and new Mesh API☆111Updated 5 years ago
- A Unity Package which provides ECS IComponentData types for storing point cloud data and a ComponentSystem for writing that data to a ren…☆46Updated 5 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago