adamsingle / OmnidirectionalShaderGraphLinks
A very simple experiment to create an Omnidirectional light using Shader graph
☆19Updated 5 years ago
Alternatives and similar repositories for OmnidirectionalShaderGraph
Users that are interested in OmnidirectionalShaderGraph are comparing it to the libraries listed below
Sorting:
- A decal system designed for FPS games for use within the Unity3D game engine.☆49Updated 6 years ago
- A job-based tween library for Unity☆49Updated 6 years ago
- ☆64Updated 7 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- Creating curved corner UVs in Unity☆50Updated 5 years ago
- ☆62Updated 6 years ago
- ☆94Updated 5 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 8 years ago
- Optimized blur for Unity using compute shaders☆33Updated 6 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 8 years ago
- Package distribution template for Unity.☆64Updated 5 years ago
- Drop-in replacement terrain grass shaders for Unity☆66Updated 4 years ago
- Real-time Terrain Grass Shader for Unity terrain.☆48Updated 7 years ago
- Package for taking gameplay screenshots in the Unity Editor across all three pipeline types☆59Updated 4 years ago
- Various C# scripts.☆87Updated 2 months ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 3 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆45Updated 2 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆67Updated 7 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 5 years ago
- Enhanced Texture Previewer for Unity☆75Updated 5 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 8 years ago
- PBR Grass Geometry shader for Unity☆93Updated 7 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 5 years ago
- Dynamic Sky Sphere System☆69Updated 7 years ago
- ☆63Updated 5 years ago
- Ambient lighting probe sampling☆50Updated 5 years ago
- A library for Unity to support creating and modifying curves in the editor.☆62Updated 3 years ago
- A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader☆93Updated 2 years ago
- A periodical texturing in Unity☆71Updated 3 years ago