alexismorin / Falloff-Customizer
Interactively adjust light falloff for Unity deferred rendering
☆36Updated 4 years ago
Alternatives and similar repositories for Falloff-Customizer:
Users that are interested in Falloff-Customizer are comparing it to the libraries listed below
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 4 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Unity post effect that calculates world space☆27Updated 7 years ago
- A toy sample indicating how to use multi-passes using scriptable-rendering-pipeline in unity☆16Updated 5 years ago
- ☆11Updated 4 years ago
- Ambient lighting probe sampling☆43Updated 4 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 6 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- Node library for ShaderGraph☆34Updated 3 years ago
- modular particle system using compute shaders.☆28Updated 5 years ago
- Custom nodes for Shader Graph☆31Updated 7 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- Vertex ambient occlusion baking tool for Unity.☆36Updated 4 years ago
- ☆26Updated 4 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- Optimized blur for Unity using compute shaders☆32Updated 5 years ago
- Simulate Physics in the Unity Scene view☆71Updated 5 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- ☆31Updated 4 years ago
- ☆26Updated 6 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 4 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Particle system using Curl Noise for Unity.☆32Updated 6 years ago
- ☆62Updated 5 years ago
- ☆32Updated 3 years ago
- GPU Particles for Unity☆49Updated 3 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- Volume rendering by object space raymarching for Unity☆12Updated 6 years ago
- ☆34Updated 3 years ago
- A plexus effect running on the GPU in Unity☆22Updated 6 years ago