smkplus / CyberPunkEffectLinks
☆46Updated 5 years ago
Alternatives and similar repositories for CyberPunkEffect
Users that are interested in CyberPunkEffect are comparing it to the libraries listed below
Sorting:
- Ambient lighting probe sampling☆45Updated 5 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆44Updated 2 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆35Updated 2 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- Spider-verse inspired image effect shader☆39Updated 6 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 5 years ago
- Simple star-glow effect.☆47Updated 5 years ago
- Drop-in replacement terrain grass shaders for Unity☆65Updated 4 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Unity Shader experiment☆68Updated 7 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆50Updated 5 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 5 years ago
- Worlds 1st Dynamic Windshield Wiper Water FX for Unity Game Engine☆61Updated 4 years ago
- Simple parallax shader in an example Unity project☆47Updated 6 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- ☆62Updated 6 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆65Updated 7 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 5 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- A decal system designed for FPS games for use within the Unity3D game engine.☆49Updated 6 years ago
- Interactively adjust light falloff for Unity deferred rendering☆36Updated 5 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 5 years ago
- ☆33Updated 4 years ago
- Pack of Unity3D shaders☆81Updated 7 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆25Updated 4 years ago
- Custom nodes for Shader Graph☆31Updated 7 years ago