smkplus / CyberPunkEffectLinks
☆46Updated 5 years ago
Alternatives and similar repositories for CyberPunkEffect
Users that are interested in CyberPunkEffect are comparing it to the libraries listed below
Sorting:
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆45Updated 2 years ago
- Ambient lighting probe sampling☆50Updated 5 years ago
- Worlds 1st Dynamic Windshield Wiper Water FX for Unity Game Engine☆63Updated 4 years ago
- Unity Shader experiment☆68Updated 7 years ago
- ☆62Updated 6 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 5 years ago
- Example of how to get a smooth fog effect in Unity 3D☆38Updated 8 years ago
- Simple parallax shader in an example Unity project☆47Updated 7 years ago
- A snow layer shader for Shader Graph and Universal Render Pipeline.☆34Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆53Updated 2 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆35Updated 2 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆66Updated 7 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 6 years ago
- Simple star-glow effect.☆47Updated 5 years ago
- Custom nodes for Shader Graph☆31Updated 7 years ago
- Playground project for character joint chains in Unity☆40Updated 7 years ago
- A set of shaders for Unity which use the rim of a surface to suggest depth.☆34Updated 4 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 5 years ago
- Optimized blur for Unity using compute shaders☆33Updated 6 years ago
- ☆34Updated 4 years ago
- Ratchet & Clank pixelizer weapon fx implemented in Unity3D☆58Updated 5 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- Drop-in replacement terrain grass shaders for Unity☆66Updated 4 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 8 years ago
- A decal system designed for FPS games for use within the Unity3D game engine.☆49Updated 6 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago