Real-time Terrain Grass Shader for Unity terrain.
☆49Sep 24, 2018Updated 8 years ago
Alternatives and similar repositories for TerrainGrassShader
Users that are interested in TerrainGrassShader are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Small unity editor script that generates a terrain procedurally using 7 different noise types .☆14Sep 4, 2019Updated 7 years ago
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆24Mar 12, 2026Updated 7 months ago
- Paint any prefabs outside Unity terrain.☆62Feb 19, 2019Updated 7 years ago
- A simple height blending terrain shader for Unity3D (that still works on SM3.0)☆35Aug 7, 2017Updated 9 years ago
- A set of useful tools aimed at easy and powerful architecture in Unity3D.☆13Apr 9, 2020Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Unity Terrain に沿って大量の草を生やす(shader 非依存)☆96Mar 7, 2020Updated 6 years ago
- Code for the non affine transformation matrices post I made☆12Dec 17, 2019Updated 6 years ago
- Tool for Unity that allows you to quickly bash objects in the scene with randomized parameters.☆16Aug 11, 2018Updated 8 years ago
- ☆24Jun 2, 2019Updated 7 years ago
- unity GpuInstance合批的可摆动的草,支持设置草颜色☆20Aug 30, 2019Updated 7 years ago
- Vegetation shader with alpha blended rendering and touch bending effect☆560Oct 15, 2025Updated last year
- NavMeshAgentの歩き方をCharacterControllerで制御します。☆15Aug 20, 2018Updated 8 years ago
- Source-like displacements for Unity☆14Apr 1, 2019Updated 7 years ago
- A color management solution for Unity☆16Feb 19, 2021Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Example of processing and using line meshes in Unity☆18Nov 27, 2018Updated 7 years ago
- A repo holding a Unity Package for Character Controller☆12May 5, 2019Updated 7 years ago
- Part 5 of a GPU-based Mesh Voxelizer for Unity using Compute Shaders☆13Jun 19, 2021Updated 5 years ago
- A simple and completely free editor extension for the Unity game engine. It allows you to paint prefabs and gameobjects. Visit it's page …☆71Sep 24, 2023Updated 3 years ago
- Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee☆601Jul 29, 2020Updated 6 years ago
- A stylized sky shader (and material presets) for Unity.☆124Nov 26, 2023Updated 2 years ago
- Get a flat look for your models with one click, without touching your mesh!☆18Jul 10, 2017Updated 9 years ago
- Spider-verse inspired image effect shader☆43Mar 9, 2019Updated 7 years ago
- PBR Grass Geometry shader for Unity☆93May 21, 2018Updated 8 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Material FX : A powerful free shader for unity.☆14Sep 2, 2019Updated 7 years ago
- pseudo volumetric clouds using iq's noise and my rim volume technique☆23Aug 15, 2021Updated 5 years ago
- SnowDeformation☆18Jan 17, 2017Updated 9 years ago
- Improved version of unity's deferred decals system with layering and frustum culing☆31Sep 30, 2022Updated 4 years ago
- Accurate portal rendering. Like in Portal... Multiple rendered layers deep.☆16Nov 26, 2018Updated 7 years ago
- Example shaders showing different methods of implementing normal mapping for triplanar shaders.☆162Feb 28, 2019Updated 7 years ago
- Heightmap chunk terrain☆13May 9, 2023Updated 3 years ago
- Unity mesh generation + compute shader for grass simulation.☆29Jan 19, 2022Updated 4 years ago
- A free and open source path painter tool for painting paths on terrain in Unity.☆87May 22, 2020Updated 6 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- An experiment into procedural generation to generate landmasses and landscapes using Perlin noise.☆24Jan 27, 2021Updated 5 years ago
- A voxel terrain engine built in Unity.☆12Aug 20, 2013Updated 13 years ago
- Simple see through effect for Unity. Does an extra pass in the Standard shader that draws if ztest fails, basically. Also does an optiona…☆21Sep 16, 2017Updated 9 years ago
- Example of how to get a smooth fog effect in Unity 3D☆38Jan 11, 2017Updated 9 years ago
- Reimplement Sea of Thieves's Cloud in Unity☆84Jul 2, 2019Updated 7 years ago
- A simple example of how to create a Unity terrain from code using procedural noise.☆48Feb 3, 2021Updated 5 years ago
- Terrain topology algorithms in Unity☆452Nov 23, 2021Updated 4 years ago