mirrorfishmedia / ProceduralContentGenerationBasics
Demo project for Procedural Generation Basics
☆66Updated 5 years ago
Alternatives and similar repositories for ProceduralContentGenerationBasics:
Users that are interested in ProceduralContentGenerationBasics are comparing it to the libraries listed below
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆48Updated 5 years ago
- This displays how to create and Active Ragdoll [Physics Based Character] in unity.☆41Updated 6 years ago
- The Division ECHO fx implemented in Unity3D☆80Updated 5 years ago
- A Unity project utilizing the wave-function-collapse algorithm to procedurally generate level.☆58Updated last year
- A node for Shader Graph that allows you to create custom decals.☆66Updated 4 years ago
- Package for taking gameplay screenshots in the Unity Editor across all three pipeline types☆59Updated 3 years ago
- ☆54Updated 5 years ago
- A free and open source path painter tool for painting paths on terrain in Unity.☆82Updated 4 years ago
- A cel-shading Shader Graph for Universal Render Pipeline.☆59Updated 5 years ago
- ☆103Updated 4 years ago
- Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.☆65Updated 3 years ago
- A collection of common and useful Unity C# scripts to help you create projects quicker☆74Updated last year
- Distortion FX in Unity's Post-processing Stack v2.☆81Updated 6 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆101Updated 3 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 4 years ago
- Unity Shader experiment☆66Updated 6 years ago
- Surface shader with tesselation - Tried recreating the shockwave effect in Matrix when Neo takes off.☆96Updated 4 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆61Updated 3 years ago
- Stamps for the Unity Terrain Stamp Tool☆83Updated 6 years ago
- procedural shapes for Unity UI☆51Updated 3 years ago
- A collection of image effects for Unity.☆66Updated last year
- A plugin for Unity3D to add Fog of War to a game.☆50Updated 4 years ago
- Noise generation plugin for Unity☆25Updated 2 years ago
- A decal system designed for FPS games for use within the Unity3D game engine.☆49Updated 5 years ago
- Runtime customizable ragdolls in Unity. With transitions to and from animated states.☆112Updated 5 years ago
- Solid Texturing Shader Graph Extensions for Unity☆59Updated 6 years ago
- Flying pathfinding prototype using an Octree in Unity 3D☆73Updated 5 years ago
- a custom shader experiment with clayxels. Requires Clayxels☆57Updated last year
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated 6 months ago
- Full source-code for Amplify Color plugin for Unity☆165Updated 7 months ago