sienaiwun / unity_lightcookie_causticLinks
A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.
☆32Updated 5 years ago
Alternatives and similar repositories for unity_lightcookie_caustic
Users that are interested in unity_lightcookie_caustic are comparing it to the libraries listed below
Sorting:
- Ambient lighting probe sampling☆45Updated 5 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 5 years ago
- ☆32Updated 4 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆44Updated 2 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 5 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- Minimalist simplex library☆46Updated 3 years ago
- Simple star-glow effect.☆47Updated 5 years ago
- An editor tool to sync scene view camera and the game camera.☆27Updated 6 years ago
- Unity mesh generation + compute shader for grass simulation.☆29Updated 3 years ago
- Bake skinned mesh animations to 2D textures☆53Updated 3 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- Z-Based Color Grading and Separate User LUT for Unity's "Post-Processing Stack V2"☆30Updated 6 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 4 years ago
- Interactively adjust light falloff for Unity deferred rendering☆36Updated 5 years ago
- 🥎 An example of fluorescence shader in URP.☆32Updated 5 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- Some game mechanic implementation in Unity.☆25Updated 3 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- use some unity graphic API to display outline post processing.☆26Updated 7 years ago
- Sea of clouds for Unity3D☆32Updated 7 years ago
- Snow Track Shader☆20Updated 4 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆53Updated this week
- Vertex ambient occlusion baking tool for Unity.☆37Updated 4 years ago
- ☆11Updated 4 years ago