joscanper / unity_pixelizer
Ratchet & Clank pixelizer weapon fx implemented in Unity3D
☆58Updated 4 years ago
Related projects: ⓘ
- Unity Shader experiment☆65Updated 6 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆73Updated 4 months ago
- Utilities and samples that don't warrant their own repo☆51Updated 5 years ago
- Custom nodes for Shader Graph☆30Updated 6 years ago
- Simulate Physics in the Unity Scene view☆71Updated 5 years ago
- Enhanced Texture Previewer for Unity☆74Updated 4 years ago
- Creating presets and using them in the compiled game.☆44Updated 4 years ago
- ☆26Updated 4 years ago
- ☆44Updated this week
- ☆61Updated 5 years ago
- Solid Texturing Shader Graph Extensions for Unity☆59Updated 6 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 5 years ago
- ☆30Updated 2 years ago
- Playground project for character joint chains in Unity☆35Updated 5 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆54Updated 5 years ago
- Vertex animation with C# Job System and new Mesh API☆107Updated 4 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆59Updated 4 years ago
- Collection of Unity Burst samples☆71Updated 2 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆46Updated 4 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆93Updated 2 years ago
- ☆44Updated 4 years ago
- Node library for ShaderGraph☆32Updated 3 years ago
- A Screen space distortion effect for Unity☆36Updated 7 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆44Updated last year
- ☆49Updated 3 months ago
- A shader effect for real time animated aura around objects such as swords using shaders☆34Updated 2 years ago
- modular particle system using compute shaders.☆28Updated 5 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 4 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 7 years ago
- Various C# scripts.☆80Updated last week