NotGyro / Gestalt
A Rust game engine, focus on Voxel support and content-addressed IDs. Intended for a sandbox "game" like Garry's Mod or Second Life, eventually.
☆24Updated 3 months ago
Alternatives and similar repositories for Gestalt:
Users that are interested in Gestalt are comparing it to the libraries listed below
- Unofficial agones client SDK☆17Updated last year
- Texture Block Compression (BCn) written in Rust☆11Updated 3 years ago
- Display GIF animations with Macroquad☆14Updated last year
- Buttery smooth animation toolkit 🧈☆19Updated last year
- Non-owning unsafe I/O☆20Updated last month
- Adds support for wasm/wat assets in Bevy, and enables easier scripting☆14Updated last year
- Utilities to aid implementing wakers and working with tasks.☆13Updated 5 years ago
- MIT NIHS image format implementations☆10Updated 5 years ago
- watt-based inline procedural macros☆14Updated 4 years ago
- A minimum hstr clone in Rust☆12Updated last year
- Zero-terminated string types for FFI.☆13Updated last year
- Signed distance field library usable on both CPU and GPU.☆12Updated last year
- The source code for the redirect worker behind std.rs☆30Updated last year
- 🛠 Wrapper crate for SPIRV-Tools 🦀☆26Updated 11 months ago
- A simple, modern fuzzy finder tool to run examples in a Cargo project.☆14Updated last year
- Twinsies is a specialized reference-counting pointer where the item is jointly owned in 2 places☆27Updated 10 months ago
- Safely transmute type to itself in generic context in Rust☆14Updated 2 years ago
- Pass Rust strings to C with potentially not needing heap allocation☆13Updated 2 years ago
- A newtype wrapper that causes Debug impls to skip a field.☆20Updated 2 years ago
- ☆35Updated 5 months ago
- Moving code-gen out of `build.rs`☆16Updated last month
- A Rust crate providing a configurable virtual file system for game assets, a la PhysFS☆9Updated 2 years ago
- View shaders in real-time☆11Updated 8 months ago
- Set the minimum alignments of types using const generics.☆17Updated 3 months ago
- Fast conversion between linear float and 8-bit sRGB☆20Updated 3 years ago
- Provides truly zero-cost alternatives to Iterator::step_by for both incrementing and decrementing any type that satisfies RangeBounds<T: …☆13Updated 3 years ago
- A simple spline editor for the splines crate☆24Updated 2 years ago
- Use winit like the async runtime you've always wanted☆48Updated 7 months ago
- Parallax backgrounds for bevy cameras☆21Updated 3 years ago
- ☆10Updated last year