HackerFoo / shadybugLinks
a simple reference software renderer to be used for debugging shaders
☆11Updated 9 months ago
Alternatives and similar repositories for shadybug
Users that are interested in shadybug are comparing it to the libraries listed below
Sorting:
- Hierarchical opacity for bevy.☆13Updated 2 weeks ago
- ☆26Updated last year
- Bevy state machine☆33Updated last week
- Implementation of the "1 cent recognizer" gesture recognition algorithm, with Bevy integration.☆12Updated last year
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆27Updated last year
- Bevy UI gradients plugin☆15Updated 9 months ago
- Animated GIF / WebP player for Bevy☆38Updated this week
- get the edges of objects in images☆13Updated 8 months ago
- Vello graphics in Bevy.☆13Updated 11 months ago
- A basic mipmap generator for bevy☆41Updated this week
- File system dialogs for loading and saving files using the Bevy game engine☆30Updated 2 weeks ago
- ☆36Updated 4 months ago
- A collection of utilities for Bevy game engine☆12Updated last week
- Empowering anyone to leverage GPU-acceleration with as little barrier-to-entry as possible☆40Updated 11 months ago
- WIP language server for WGSL that supports naga-oil extensions☆30Updated last year
- Verlet physics plugin for bevy.☆45Updated this week
- A flexible `bevy_state` alternative☆32Updated last week
- ergonomic Bevy-native reactivity powered by FRP signals☆24Updated last week
- Simple server/client channel implemented over websockets with support for Bevy.☆31Updated 9 months ago
- A bevy crate for automatically collecting entities based on their names into a single component for easy access.☆14Updated last week
- Volumetric clouds in Bevy based on Horizon Zero Dawn☆28Updated last week
- Access tracing logs in your bevy app using vanilla bevy_ui☆22Updated last week
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆38Updated 2 months ago
- Scroller plugin for Bevy☆31Updated 6 months ago
- Inverse kinematics plugin for Bevy implementing the FABRIK algorithm. WIP☆17Updated 2 years ago
- TailwindCSS for Bevy.☆45Updated 3 months ago
- Prototype for Bevy core widgets☆14Updated 9 months ago
- Quake .map files for the Bevy game engine.☆51Updated last year
- A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.☆16Updated last year
- Adds support for wasm/wat assets in Bevy, and enables easier scripting☆16Updated 2 years ago