Implementation of mesh to SDF algorithm (from "Distance Fields for Rapid Collision Detection in Physically Based Modeling" paper) on GPU
☆19Jun 15, 2017Updated 8 years ago
Alternatives and similar repositories for Converter
Users that are interested in Converter are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Material Point Method solver written with a Python scripting interface and C++ libraries (OpenMP accelerated)☆21May 2, 2020Updated 6 years ago
- Tools for converting mesh to signed distance field volume (Mesh2SDF)☆61Nov 11, 2022Updated 3 years ago
- C++11 code for building a 3D occupancy grid an SDF 3D grid from a mesh☆47Feb 5, 2021Updated 5 years ago
- A real-time 3D human facial reconstruction application with a Windows-side software and a Linux-side service.☆12Mar 12, 2017Updated 9 years ago
- A modified implementation for fast mass spring systems based on Siggraph Asia 2013 Paper "Fast Simulation of Mass-Spring Systems"☆32Feb 15, 2019Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Messing with Taichi voxel challenge renderer in order to "learn" some python and Taichi☆17Jun 15, 2022Updated 3 years ago
- REPS: Reconstruction-based Point Cloud Sampling☆13Mar 18, 2024Updated 2 years ago
- Visualize OpenVDB Grids (Level Sets) in Qt3D☆12Dec 22, 2017Updated 8 years ago
- 健康饮食,健康生活,小白的健身之路,记录健身知识以及饮食知识。☆11Jun 10, 2018Updated 7 years ago
- This is the egui integration crate for winit, ash and vk_mem.☆12Sep 9, 2021Updated 4 years ago
- Smooth Scene View camera motion in Unity Editor. RightMouseButton + WSADQE hook for scene view pivot translation.☆11Nov 28, 2018Updated 7 years ago
- Local Surface Descriptor for Geometry and Feature Preserved Mesh Denoising (AAAI 2022)☆16Jun 28, 2023Updated 2 years ago
- Code of D2TNet: A ConvLSTM Network with Dual-direction Transfer for Pan-sharpening☆14Dec 7, 2023Updated 2 years ago
- Hair simulation using mass-spring model☆11Jan 29, 2016Updated 10 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Various Smoothed Particle Hydrodynamics (SPH) methods for fluid simulation.☆12Jan 29, 2020Updated 6 years ago
- CDK Construct Library for web3.☆10Sep 10, 2024Updated last year
- This is a port of SENSITIVE COUTURE project from *nix to Windows.☆12Sep 21, 2016Updated 9 years ago
- hihat is a free, open-source, and minimalist music player for macOS. It plays every major audio format with true gapless playback, manage…☆18Updated this week
- OpenVDB fluid simulation using Material Point Method☆15Jun 14, 2018Updated 7 years ago
- Project in the course TSBK03 - Advanced Game Programming. A real-time rendering and simulation of fur using C++ and OpenGL.☆17Dec 23, 2018Updated 7 years ago
- A-Frame component for music visualisations using the Clubber library☆14Aug 25, 2020Updated 5 years ago
- Smoothed Quadratic Energies on Meshes - Martinez Esturo et. al - ACM TOG 2014 - Reference Implementation☆10Mar 2, 2018Updated 8 years ago
- Calibration tool to estimate the pitch and roll angle of a Kinect-type depth sensor.☆12Mar 17, 2018Updated 8 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Procedurally generated shapes in UE4 using RuntimeMeshComponent☆14Jan 5, 2018Updated 8 years ago
- Simulation of movement of a human character using forward and inverse kinematics☆13May 22, 2016Updated 9 years ago
- ☆18Jun 3, 2011Updated 14 years ago
- Align multiple selections into columns☆14Jul 12, 2023Updated 2 years ago
- Excellent experience with Nerd icons for ivy/counsel.☆17Nov 25, 2025Updated 5 months ago
- [ICIP 2020]"Multispectral Fusion for Object Detection with Cyclic Fuse-and-Refine Blocks"☆13Oct 6, 2020Updated 5 years ago
- Implementation of 2D Material Point Method in MATLAB☆11Dec 16, 2016Updated 9 years ago
- Basic implementation of the Reduced Immersed Method [Brandt, Scandolo, Eisemann, Hildebrandt 2019]☆12Aug 6, 2020Updated 5 years ago
- An OpenMfx plug-in providing effects from VCGlib☆11Oct 23, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- UE4.17.1 Example Project with ModularSynth Widget☆14Jan 4, 2019Updated 7 years ago
- ☆19Sep 8, 2021Updated 4 years ago
- A head-tracking motion-parallax demo application using Haxe/Flash.☆16Oct 20, 2012Updated 13 years ago
- Nonrigid Iterative Closest Point Algorithm☆10Feb 19, 2016Updated 10 years ago
- A mass-spring system simulator that animates realistic hanging, pinned, falling, colliding, and folding cloth behaviors.☆10May 18, 2021Updated 4 years ago
- Patches to Blender for supporting rendering OpenVDB levelsets via raycasting☆14May 19, 2016Updated 9 years ago
- Online Motion Retargeting☆14Nov 17, 2012Updated 13 years ago