Implementation of mesh to SDF algorithm (from "Distance Fields for Rapid Collision Detection in Physically Based Modeling" paper) on GPU
☆19Jun 15, 2017Updated 8 years ago
Alternatives and similar repositories for Converter
Users that are interested in Converter are comparing it to the libraries listed below
Sorting:
- Some projects about point cloud processing.☆10Jan 14, 2015Updated 11 years ago
- Unity project I'll be using to test out some shading and rendering techniques.☆19Feb 21, 2020Updated 6 years ago
- Material Point Method solver written with a Python scripting interface and C++ libraries (OpenMP accelerated)☆21May 2, 2020Updated 5 years ago
- Passive optical distributed motion capture system☆29May 26, 2022Updated 3 years ago
- Voxel Cone Tracing technique implemented using Metal Graphics API on macOS without Geometry Shader☆36Apr 24, 2020Updated 5 years ago
- Unity Integration☆36Mar 20, 2018Updated 7 years ago
- A portable modern C++ primitive performance library for 3D Vision & Photo-Mechanics.☆17Nov 18, 2025Updated 3 months ago
- Detect and reconstruct transparent objects from scan shadows☆10Sep 22, 2017Updated 8 years ago
- 武大遥感专业,本科关于摄影测量的绝大部分代码实现☆11Oct 24, 2024Updated last year
- A modified implementation for fast mass spring systems based on Siggraph Asia 2013 Paper "Fast Simulation of Mass-Spring Systems"☆32Feb 15, 2019Updated 7 years ago
- calibration code for gigapixel light field camera☆10Jul 13, 2018Updated 7 years ago
- NYU GSAS PhD thesis template☆11May 14, 2020Updated 5 years ago
- College project about article http://www.cs.ust.hk/~quan/publications/yuan-deblur-siggraph07.pdf☆10Jan 25, 2013Updated 13 years ago
- A professional video compression tool accessible to all - now with improved Hap codec support.☆13Oct 8, 2023Updated 2 years ago
- MiorSoft web pages☆12Feb 10, 2026Updated last month
- Hybrid CPU and GPU real-time dynamic digital image correlation engine and application☆10Apr 26, 2023Updated 2 years ago
- ☆14Sep 1, 2015Updated 10 years ago
- pmr aims to register a pointcloud to a CAD model☆10Oct 28, 2018Updated 7 years ago
- ☆11Feb 13, 2017Updated 9 years ago
- Tools that leverage the libklvanc library☆11Jul 8, 2024Updated last year
- ☆12Oct 19, 2011Updated 14 years ago
- CDK Construct Library for web3.☆10Sep 10, 2024Updated last year
- Sketch complex curves and surfaces in VR☆18Jan 13, 2026Updated last month
- SDF Physics☆46Nov 20, 2021Updated 4 years ago
- SSGI shader for Godot☆40Sep 27, 2018Updated 7 years ago
- Baker Texture data to Model, for example vertex color, uv channel.☆11Jun 20, 2023Updated 2 years ago
- A circuit simulator using Unity. You can find proper documentation and cleaner structure at the archive at https://github.com/AkashWorld/…☆16Nov 17, 2018Updated 7 years ago
- A fast, iterative solver for the Inverse Kinematics problem with FABRIK on Unity☆11Nov 27, 2019Updated 6 years ago
- Basic implementation of the Reduced Immersed Method [Brandt, Scandolo, Eisemann, Hildebrandt 2019]☆12Aug 6, 2020Updated 5 years ago
- Simultaneous Localisation and Mapping using random dot markers for AR applications☆11Jan 18, 2018Updated 8 years ago
- Example of WebGPU☆12Apr 3, 2017Updated 8 years ago
- 3D point cloud registration tool☆10Feb 8, 2021Updated 5 years ago
- simple gi library for unity☆12Jun 5, 2014Updated 11 years ago
- VibraForge: An Open-source Prototyping Platform for Scalable Vibrotactile Design☆14Sep 21, 2025Updated 5 months ago
- knitout writing frontend for javascript☆16Oct 14, 2024Updated last year
- This is the official repository of LiLi-OM, a tightly-coupled, keyframe-based LiDAR-inertial odometry and mapping system for both solid-s…☆21Apr 4, 2024Updated last year
- A C++ Implementation for space intersection, 由畸变纠正后的立体像对上的同名点计算物方坐标☆11Jun 28, 2018Updated 7 years ago
- Calibration tool to estimate the pitch and roll angle of a Kinect-type depth sensor.☆12Mar 17, 2018Updated 7 years ago
- Single class file drag and drop support for Unity on Windows☆11Aug 11, 2017Updated 8 years ago