A PBD simulation with triangulated obj and bgeo outputs for each frame for houdini input.
☆34Jun 24, 2018Updated 7 years ago
Alternatives and similar repositories for Position-Based-Dynamics
Users that are interested in Position-Based-Dynamics are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A simple jelly simulation using Position Based Dynamics☆14Jun 24, 2021Updated 4 years ago
- Position based dynamics in Unity☆334Jan 30, 2022Updated 4 years ago
- Position-Based Dynamics in OpenCL, homework in Stanford's CS348C☆34Oct 24, 2017Updated 8 years ago
- Optimization-based implicit material point method☆57Dec 13, 2025Updated 5 months ago
- Cloth simulation using co-rotational linear elasticity☆59Dec 6, 2020Updated 5 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Discrete Elastic Rods (GPU version)☆14Aug 19, 2025Updated 9 months ago
- Lightweight 3D C++ OpenGL engine, with physics powered by XPBD☆23Feb 9, 2024Updated 2 years ago
- ☆34Jun 7, 2024Updated last year
- An implementation of "XPBD: position-based simulation of compliant constrained dynamics", MIG'16☆90Sep 9, 2017Updated 8 years ago
- A Matlab implementation of the paper "geodesic distance descriptors" for 3D non-rigid shape correspondence.☆12Sep 30, 2019Updated 6 years ago
- realize XPBD with rust and render in Unity☆36Nov 21, 2021Updated 4 years ago
- Soft body physics using Position Based Dynamics☆17Mar 27, 2017Updated 9 years ago
- A CUDA-accelerated cloth simulation engine based on Extended Position Based Dynamics (XPBD).☆201Feb 8, 2026Updated 3 months ago
- LETO is a new hybrid Lagrangian-Eulerian method for topology optimization. It transfers density information from movable Lagrangian carri…☆69Mar 11, 2020Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Taichi demos☆95Sep 1, 2021Updated 4 years ago
- 在unity上实现的一些基于position based dynamic的效果☆17Dec 21, 2020Updated 5 years ago
- ☆41Jan 9, 2019Updated 7 years ago
- ☆91May 24, 2018Updated 7 years ago
- Some 2D collision detection and physics stuff.☆14Jan 3, 2014Updated 12 years ago
- 2D Position Based Fluid simulation in Rust with both WASM and native targets☆17Mar 15, 2024Updated 2 years ago
- ☆32Jul 26, 2022Updated 3 years ago
- ☆17Feb 11, 2020Updated 6 years ago
- Header only c++ expression parsing library with AST building and GLSL shader generation☆20Jul 1, 2014Updated 11 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆38Jan 10, 2019Updated 7 years ago
- Cloth Simulation by Position Based Dynamics + Unity Job System☆126Aug 30, 2021Updated 4 years ago
- ☆12Mar 11, 2022Updated 4 years ago
- Material point method proxy application based on Cabana.☆12Feb 19, 2025Updated last year
- Particle sampling with SPH-based relaxation.☆15Jan 10, 2019Updated 7 years ago
- ☆18Jun 21, 2021Updated 4 years ago
- PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.☆2,222Sep 4, 2025Updated 8 months ago
- eXtended Position based dynamics implementation with soft body virtual cutting☆87Nov 2, 2022Updated 3 years ago
- An awesome online visual editor based on Behavior3js (Behavior Trees Visual Editor)☆28May 5, 2025Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- API independent vector math library for the .NET platform☆13Mar 15, 2015Updated 11 years ago
- Fast CUDA 3x3 SVD☆78Sep 30, 2018Updated 7 years ago
- Interfacing AI with numerical simulation.☆44Apr 10, 2025Updated last year
- This is the first fully GPU Optimized IPC framework☆136Mar 20, 2026Updated 2 months ago
- A C++ implementation of Meshless Deformations Based on Shape Matching☆30Dec 5, 2014Updated 11 years ago
- ☆129Aug 1, 2022Updated 3 years ago
- An object-oriented wrapper around freetype-gl, which simplifies text rendering in OpenGL.☆16Sep 27, 2018Updated 7 years ago