Unity-Technologies / com.autodesk.fbx
FBX SDK C# bindings
☆216Updated this week
Related projects: ⓘ
- FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max☆224Updated this week
- An FBX reader and writer for .NET☆167Updated last year
- This repository contains a startup DXR project.☆331Updated last year
- Load KTX and Basis Universal textures at runtime☆218Updated 6 months ago
- Mesh simplification for Unity.☆360Updated 3 years ago
- export meshes to .fbx or .obj from Unity☆207Updated 6 years ago
- ☆205Updated this week
- Order-independent Transparent in Unity☆249Updated 4 years ago
- Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists☆185Updated 2 months ago
- ☆246Updated 4 years ago
- DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia☆454Updated last year
- ☆480Updated 9 months ago
- DXR based raytraced hard shadow for Unity☆249Updated 3 years ago
- A powerful volumetric light plugin based on post-processing in Unity3D☆451Updated 5 years ago
- A pure C# library for loading FBX files☆172Updated 4 months ago
- A mesh decimation library for .NET and Unity.☆286Updated 4 years ago
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆472Updated 2 years ago
- Example project for Unity 2020.1 Mesh API improvements☆691Updated last year
- 3D and 2D Texture generation using the compute shaders within the Unity engine.☆307Updated 6 years ago
- Code samples using the animation C# jobs feature.☆503Updated 3 years ago
- Voxel-based Global Illumination using Unity Scriptable Render Pipeline☆774Updated 2 years ago
- This repository contains Unity samples for desktop platforms☆231Updated 9 months ago
- TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal☆226Updated 10 months ago
- This package enables interactive previews of Texture3D assets in Unity's Inspector window. You can directly download the Unity package in…☆239Updated 6 years ago
- Unity Physics on GPU☆447Updated 5 years ago
- vertex normal editor for Unity☆714Updated 4 years ago
- A PBD fluid in unity running on the GPU☆725Updated 2 years ago
- ☆205Updated 9 months ago
- An example showing how to inverse-project depth samples into the view/world space in Unity.☆448Updated 4 years ago
- tweak vertices and generate blend shapes in Unity☆450Updated 5 years ago