A mesh decimation library for .NET and Unity.
☆297Aug 28, 2020Updated 5 years ago
Alternatives and similar repositories for MeshDecimator
Users that are interested in MeshDecimator are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Mesh simplification for Unity.☆1,999Jan 7, 2026Updated 3 months ago
- Automatic LOD generation + scene optimization☆2,043Feb 29, 2024Updated 2 years ago
- A pre-calculated Portal visibility system for Unity.☆144Nov 17, 2018Updated 7 years ago
- Volumetric Fog for Unity☆805Jun 17, 2020Updated 5 years ago
- 🌐 First-class Mesh debugging tools for Unity☆126May 21, 2023Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Vegetation shader with alpha blended rendering and touch bending effect☆557Oct 15, 2025Updated 5 months ago
- Mesh triangle reduction using quadrics☆1,707Jul 28, 2024Updated last year
- A bezier Spline system for Unity.☆109May 4, 2019Updated 6 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆41Mar 5, 2019Updated 7 years ago
- Mesh simplification for Unity.☆374Aug 13, 2021Updated 4 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆562Dec 25, 2020Updated 5 years ago
- ☆31Aug 17, 2025Updated 7 months ago
- Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few…☆1,038Nov 16, 2018Updated 7 years ago
- CG shader for unity3D to create a cross section through meshes☆595Dec 23, 2019Updated 6 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Unity Scripting in C++☆1,371Mar 6, 2021Updated 5 years ago
- A basic prefab painter for the Unity3D game engine.☆88Jan 13, 2020Updated 6 years ago
- Utility to combine color channels from different textures into a single output.☆891Oct 30, 2024Updated last year
- Volume cloud for Unity3D☆667Jul 29, 2020Updated 5 years ago
- Showing off the power of shader properties in Unity☆409May 18, 2020Updated 5 years ago
- A dynamic, loose octree implementation for Unity written in C#☆1,002Jun 7, 2021Updated 4 years ago
- A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awes…☆295Apr 6, 2019Updated 7 years ago
- Procedural generation library for Unity☆2,870Apr 4, 2024Updated 2 years ago
- Learning ECS - 100k Cubes in Phyllotaxis pattern☆20Jun 28, 2019Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Cosine gradient generator for Unity☆402Mar 31, 2022Updated 4 years ago
- Water Buoyancy Simulation for Unity☆950Jan 8, 2020Updated 6 years ago
- ☆58May 15, 2018Updated 7 years ago
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆108Oct 6, 2020Updated 5 years ago
- A collection of high customizable unlit shaders for Lightweight Render Pipeline☆121Jun 9, 2020Updated 5 years ago
- Unity Skybox Detail Geometry Tool☆33Sep 8, 2019Updated 6 years ago
- A very simple tool to make rigidbodies swarm a mesh in Unity.☆279Feb 28, 2019Updated 7 years ago
- In-game powerful REPL environment for Unity3D.☆564Feb 11, 2022Updated 4 years ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆808Jun 23, 2022Updated 3 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- SAT Collision in C# for Unity3D Burst Compiler☆282May 1, 2019Updated 6 years ago
- Experimental implementation of contact shadows for Unity.☆295Dec 11, 2017Updated 8 years ago
- A basic image processing plugin for Unity☆90Mar 28, 2026Updated 2 weeks ago
- This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically…☆744Mar 9, 2022Updated 4 years ago
- Procedural tree builder for Unity☆424Dec 16, 2022Updated 3 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆715Dec 8, 2024Updated last year
- Simulate Physics in the Unity Scene view☆70Mar 31, 2019Updated 7 years ago