Unity-Technologies / MeshSyncDCCPlugins
DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia
☆462Updated last year
Alternatives and similar repositories for MeshSyncDCCPlugins:
Users that are interested in MeshSyncDCCPlugins are comparing it to the libraries listed below
- VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph☆914Updated 3 years ago
- UnityChan Sping Bone System for lightweight secondary animations☆514Updated last year
- vertex normal editor for Unity☆731Updated 4 years ago
- ☆365Updated 4 years ago
- ☆392Updated 4 years ago
- Alembic to VAT (Vertex Animation Texture) mini tool☆288Updated 8 months ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆800Updated 4 years ago
- Community made extras for Amplify Shader Editor☆337Updated 5 years ago
- 🐈 Fur shader for Unity.☆844Updated 3 years ago
- Houdini Engine for Unity☆235Updated 6 months ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,114Updated 2 years ago
- Utility to combine color channels from different textures into a single output.☆765Updated 5 months ago
- DXR based raytraced hard shadow for Unity☆256Updated 4 years ago
- tweak vertices and generate blend shapes in Unity☆465Updated 5 years ago
- FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max☆230Updated 3 months ago
- UniversalRP Toon Shader with ShaderGraph☆605Updated 3 months ago
- 布風骨物理エンジン☆596Updated last year
- (1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!☆474Updated 2 years ago
- Code samples using the animation C# jobs feature.☆513Updated 4 years ago
- Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format.☆619Updated 3 years ago
- A package for synchronizing meshes/models editing in DCC tools into Unity in real time.☆1,628Updated 4 months ago
- Toon Shader with Unity Global Illumination☆555Updated last year
- Alembic importer and exporter plugin for Unity☆806Updated 2 weeks ago
- Example project for Unity 2020.1 Mesh API improvements☆733Updated 2 years ago
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆589Updated 5 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆843Updated 3 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆698Updated 4 months ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆289Updated 4 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆589Updated 2 years ago
- This repository contains a startup DXR project.☆343Updated 2 years ago