Unity-Technologies / MeshSyncDCCPluginsLinks
DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia
☆476Updated 2 years ago
Alternatives and similar repositories for MeshSyncDCCPlugins
Users that are interested in MeshSyncDCCPlugins are comparing it to the libraries listed below
Sorting:
- VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph☆931Updated 3 years ago
- ☆365Updated 5 years ago
- tweak vertices and generate blend shapes in Unity☆470Updated 6 years ago
- Alembic to VAT (Vertex Animation Texture) mini tool☆303Updated last year
- ☆397Updated 5 years ago
- vertex normal editor for Unity☆744Updated 5 years ago
- A package for synchronizing meshes/models editing in DCC tools into Unity in real time.☆1,662Updated 10 months ago
- UnityChan Sping Bone System for lightweight secondary animations☆523Updated 2 years ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆807Updated 4 years ago
- FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max☆235Updated last month
- This repository contains a startup DXR project.☆350Updated 2 years ago
- Houdini Engine for Unity☆246Updated 2 months ago
- Community made extras for Amplify Shader Editor☆348Updated 5 years ago
- DXR based raytraced hard shadow for Unity☆256Updated 4 years ago
- 布風骨物理エンジン☆610Updated 2 years ago
- Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format.☆623Updated 3 years ago
- (1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!☆479Updated 2 years ago
- 🐈 Fur shader for Unity.☆860Updated 3 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆712Updated 10 months ago
- Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.☆553Updated 9 months ago
- UniversalRP Toon Shader with ShaderGraph☆608Updated 9 months ago
- 📜✏️ Some shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSL☆313Updated 2 years ago
- Utility to combine color channels from different textures into a single output.☆851Updated last year
- Example project for Unity 2020.1 Mesh API improvements☆752Updated 2 years ago
- Toon Shader with Unity Global Illumination☆568Updated last year
- Madumpa's URP Stylized Lit Shader Repository☆576Updated last year
- Full source-code for Amplify Occlusion plugin for Unity☆309Updated last year
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆307Updated 5 years ago
- Alembic importer and exporter plugin for Unity☆806Updated this week
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆654Updated last year