hamish-milne / FbxWriterLinks
An FBX reader and writer for .NET
☆180Updated 3 years ago
Alternatives and similar repositories for FbxWriter
Users that are interested in FbxWriter are comparing it to the libraries listed below
Sorting:
- A pure C# library for loading FBX files☆186Updated last month
- FBX SDK C# bindings☆226Updated last week
- A mesh decimation library for .NET and Unity.☆297Updated 5 years ago
- A port of poly2tri to C#☆126Updated 10 years ago
- FBX reader and writer for .NET☆30Updated 5 years ago
- Simple 3D scene manager in C# and OpenTK / OpenGL☆185Updated 8 months ago
- A .NET wrapper for NVIDIA PhysX 4.1.2 written using C++/CLI.☆217Updated 3 weeks ago
- C# port of the famous GLU Tessellator - prebuilt binaries now available in "releases" tab☆346Updated 3 years ago
- FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max☆235Updated last month
- Automatically exported from code.google.com/p/assimp-net☆212Updated 5 years ago
- A small polygon triangulation library for .NET☆50Updated 3 years ago
- A .NET wrapper for the Autodesk FBX SDK.☆43Updated 13 years ago
- .NET wrapper for the Bullet physics library using Platform Invoke☆161Updated 6 months ago
- Load KTX and Basis Universal textures at runtime☆237Updated last year
- export meshes to .fbx or .obj from Unity☆216Updated 7 years ago
- Allows to unload native plugins in Unity3d editor☆199Updated 3 years ago
- A WaveFront Obj Parser and Writer in C#☆64Updated 3 months ago
- This is a port of the java j3dbool library to C#☆86Updated 5 years ago
- C# library for building 3D tools in Unity☆119Updated 5 years ago
- Experimental Unity package to enable access to NVIDIA PhysX SDK 4 from within Unity.☆133Updated 4 years ago
- ☆154Updated 10 years ago
- Compute Stochastic Screen Space Reflections for unity post processing☆301Updated last year
- .NET wrapper for the Bullet physics library☆300Updated 9 months ago
- Order-independent Transparent in Unity☆270Updated 5 years ago
- Procedural water shader for general use.☆320Updated 6 years ago
- Asynchronous Importer and run-time Loader for Unity☆215Updated 2 years ago
- A .Net fast convex hull library for 2, 3, and higher dimensions.☆367Updated 4 years ago
- C# cross precision 3D maths library.☆47Updated 3 years ago
- Precomputed Physically Based Atmosphere Scattering for Unity3D☆115Updated 2 years ago
- C# implementation of OpenEXR file format☆33Updated 5 years ago