[SIGGRAPH Asia 2022 Technical Papers' Best Paper Award]
☆55Oct 12, 2023Updated 3 years ago
Alternatives and similar repositories for WMatrixMedian
Users that are interested in WMatrixMedian are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Supplemental source code for SIGGRAPH 2025 technical paper: "Fast Isotropic Median Filtering".☆20Aug 27, 2025Updated last year
- Core code of the paper "Unbiased Caustics Rendering Guided by Representative Specular Paths".☆12Sep 8, 2022Updated 4 years ago
- A high resolution voxel engine.☆10Oct 26, 2023Updated 3 years ago
- Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neigh…☆13Oct 23, 2026Updated last week
- Scenes for LuisaRender☆28Nov 24, 2023Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Code for "The Layer Laboratory: A Calculus for Additive and Subtractive Composition of Anisotropic Surface Reflectance" (SIGGRAPH 2018) b…☆10Apr 7, 2021Updated 5 years ago
- ☆26Oct 3, 2026Updated 3 weeks ago
- Bidirectional WoS☆19Sep 25, 2025Updated last year
- ☆12Apr 19, 2024Updated 2 years ago
- ☆65Mar 3, 2023Updated 3 years ago
- Android Studio完全移行ガイド☆14Feb 25, 2016Updated 10 years ago
- ☆15Apr 16, 2024Updated 2 years ago
- Vulkan ReSTIR Path Tracer / Rebuild of EIDOLA, from sratch [2023-2024]☆21Sep 9, 2024Updated 2 years ago
- A Fluid Simulator on GPU☆34Jul 1, 2021Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆13Oct 25, 2024Updated 2 years ago
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆30Sep 22, 2024Updated 2 years ago
- NOT Simple OpenCL Physically-based Renderer (Path Tracing)☆17Apr 3, 2017Updated 9 years ago
- Source Code for HPG 2022 Paper "Virtual Blue Noise Lighting"☆51Jul 18, 2022Updated 4 years ago
- Renderer used for レイトレ合宿8☆12Sep 10, 2022Updated 4 years ago
- diff-render.org website☆22Dec 6, 2025Updated 10 months ago
- GPGPU version of 数え上げお姉さん(https://github.com/primenumber/kazoeage-oneesan)☆11Dec 3, 2021Updated 4 years ago
- ☆48Nov 30, 2025Updated 10 months ago
- ☆25Feb 29, 2024Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"☆60Nov 25, 2024Updated last year
- PathTracing in Rust☆65Jun 26, 2024Updated 2 years ago
- Inverse rendering with slang (Texturing and 2DGS)☆13May 21, 2025Updated last year
- Night-Up Ray: Renderer (PT/MLT/BDPT/PM) with SAH-BVH and Microfacet☆22Jul 20, 2022Updated 4 years ago
- Tokoi's Laboratory☆16Oct 12, 2026Updated 2 weeks ago
- Custom error type of nom to improve accuracy of error position☆11Mar 23, 2023Updated 3 years ago
- GPU Computing Toolkit☆37Oct 21, 2026Updated last week
- ☆64Jun 5, 2022Updated 4 years ago
- DangerSwiftKantoku is a danger-swift plug-in to report xcresult in your PR.☆11Oct 18, 2026Updated last week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- OpenEXR and JPEG XR viewer for HDR10 Display☆14Apr 21, 2026Updated 6 months ago
- ネットワーク系演習II:ハイパフォーマンスコンピューティング☆67Oct 2, 2026Updated 3 weeks ago
- ☆11May 13, 2023Updated 3 years ago
- The Tauray renderer☆142Oct 9, 2026Updated 3 weeks ago
- Swift CLI tool to reorder enum cases, imports, etc.☆10May 24, 2023Updated 3 years ago
- vlm(ue4) lvp lppv(unity) 体积GI的漏光问题解决方案☆28Apr 7, 2022Updated 4 years ago
- A physically based ray tracer accelerated by OptiX.☆11Dec 24, 2021Updated 4 years ago